tibia-client/modules/game/widgets/uiminiwindow.lua

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Lua
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UIMiniWindow = extends(UIWindow)
function UIMiniWindow.create()
local miniwindow = UIMiniWindow.internalCreate()
miniwindow:setFocusable(false)
return miniwindow
end
function UIMiniWindow:onDragEnter(mousePos)
local parent = self:getParent()
if not parent then return false end
if parent:getClassName() == 'UIMiniWindowContainer' then
local containerParent = parent:getParent()
parent:removeChild(self)
containerParent:addChild(self)
end
local oldPos = self:getPosition()
self.movingReference = { x = mousePos.x - oldPos.x, y = mousePos.y - oldPos.y }
self:setPosition(oldPos)
return true
end
function UIMiniWindow:onDragLeave(droppedWidget, mousePos)
-- TODO: drop on other interfaces
end
function UIMiniWindow:onFocusChange(focused)
-- miniwindows only raises when its outside MiniWindowContainers
if not focused then return end
local parent = self:getParent()
if parent and parent:getClassName() ~= 'UIMiniWindowContainer' then
self:raise()
end
end