From 0471785d305360f0139536951f70b1c510b12774 Mon Sep 17 00:00:00 2001 From: Eduardo Bart Date: Sun, 5 Feb 2012 17:37:31 -0200 Subject: [PATCH] remove client_tibiafiles submodule, you must download and place spr/dat by yourself from now on --- .gitignore | 23 ++++++++++---------- .gitmodules | 3 --- BUGS | 14 ------------ TODO | 27 ++++++++++++------------ modules/core_styles/styles/windows.otui | 2 +- modules/game_miniwindow/miniwindow.otmod | 6 ++++++ 6 files changed, 32 insertions(+), 43 deletions(-) delete mode 100644 .gitmodules diff --git a/.gitignore b/.gitignore index 7402105c..033177bc 100644 --- a/.gitignore +++ b/.gitignore @@ -1,17 +1,18 @@ -build -build.* -CMakeFiles +build* CMakeCache.txt +CMakeFiles cmake_install.cmake Makefile ./otclient -otclient.exe -*.dll -.kdev* -otclient.kdev4 +*.o +*.gch +*.a +*.exe +*.spr +*.dat +*.kdev* +*.cbp CMakeLists.txt.user -callgrind.out.* -modules/myotclientrc.lua -modules/myconfig.otml +./modules/myconfig.otml +./modules/myotclientrc.lua !.gitignore -*.kate-swp diff --git a/.gitmodules b/.gitmodules deleted file mode 100644 index 524ca5c2..00000000 --- a/.gitmodules +++ /dev/null @@ -1,3 +0,0 @@ -[submodule "modules/client_tibiafiles"] - path = modules/client_tibiafiles - url = git://github.com/Baxnie/otclient-tibiafiles.git diff --git a/BUGS b/BUGS index ec80fb07..84fce01c 100644 --- a/BUGS +++ b/BUGS @@ -1,21 +1,7 @@ -2x2 corpses is drawn above players -animatedtext is displayed in non visible floors -attack while walking cancels the walk trying to walking while following doesn't cancel de walk attacked/followed creatures are not cleared when it goes out of range -if a spell is used while pressing arrows keys the walk is canceled and it doesnt starts walking again -game map text message boxes is not displayed like tibia -name/shields doesnt follow the creature when walking on parcels -hotkeys wont work with caps lock hotkeys works while windows are locked, it shouldnt some animated hits are displayed as 2 hits instead of one -numpad on windows doesn't work correctly skulls is rendering outside map bounds paste on x11 platform does not work correctly when doing ctrl+c in google chrome party options does not work when relogging inside a party - -chamaleon doesnt animate items -drop items in container background -can view ocean in underground floors - -render closets -> http://i.imgur.com/yooxD.jpg \ No newline at end of file diff --git a/TODO b/TODO index 271dea69..543597e1 100644 --- a/TODO +++ b/TODO @@ -1,21 +1,21 @@ ==================================================== High priority TODO in order (before first public disclose) -scrollbar -scrollable widgets +restore map moving +multiline text edit +fix auto repeats events +remove UIGame +move windows, navigate in containers complete miniwindow (close, minimize, resize, move) -move windows +create and bind all game functions/events +let windows stay open while playing combat controls +player status icons (poison, etc) modules managment interface -adjust interface design +load modules from zip files +addons folder display exit box when exiting from game -player status icons (poison, etc) - - -move windows, go back in containers -move windows -let windows open while playing -fix auto repeats in lineedit +scrollbar and scrollable widgets ==================================================== Low priority TODO @@ -63,7 +63,6 @@ change Align/Anchors lua API from enum to text == Client make possible to reload modules -auto walk implement left panel with dragging windows clean sprites cache periodically create a shader manager @@ -72,10 +71,10 @@ move redering of creatures names, skulls, etc to UI make protocol class compatible with old tibia protocols handle corrupt errors in dat/spr remake spr/dat using OTML and image files -limit FPS in options -resize map +game/graphics window with options do lua game event calls from Game instead from GameProtocol +auto walk login queue questlog edit texts diff --git a/modules/core_styles/styles/windows.otui b/modules/core_styles/styles/windows.otui index ee389349..fe2fe9e6 100644 --- a/modules/core_styles/styles/windows.otui +++ b/modules/core_styles/styles/windows.otui @@ -36,7 +36,7 @@ MainWindow < Window2 MiniWindow < UIWindow font: verdana-11px-antialised - icon: /core_styles/icons/login.png + //icon: /core_styles/icons/login.png icon-rect: 4 4 16 16 width: 192 height: 200 diff --git a/modules/game_miniwindow/miniwindow.otmod b/modules/game_miniwindow/miniwindow.otmod index e69de29b..414b3c34 100644 --- a/modules/game_miniwindow/miniwindow.otmod +++ b/modules/game_miniwindow/miniwindow.otmod @@ -0,0 +1,6 @@ +Module + name: game_minewindow + description: Manage game miniwindow + author: OTClient team + website: https://github.com/edubart/otclient + onLoad: