diff --git a/src/client/game.cpp b/src/client/game.cpp index 80b0b49b..4ddc3145 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -856,7 +856,10 @@ void Game::useWith(const ItemPtr& item, const ThingPtr& toThing) if(!pos.isValid()) // virtual item pos = Position(0xFFFF, 0, 0); // means that is an item in inventory - m_protocolGame->sendUseItemWith(pos, item->getId(), item->getStackPos(), toThing->getPosition(), toThing->getId(), toThing->getStackPos()); + if(toThing->isCreature()) + m_protocolGame->sendUseOnCreature(pos, item->getId(), item->getStackPos(), toThing->getId()); + else + m_protocolGame->sendUseItemWith(pos, item->getId(), item->getStackPos(), toThing->getPosition(), toThing->getId(), toThing->getStackPos()); } void Game::useInventoryItemWith(int itemId, const ThingPtr& toThing)