From 2993853fe0038913853bb3f9c660026a23c7fe3e Mon Sep 17 00:00:00 2001 From: Eduardo Bart Date: Mon, 30 Jul 2012 21:57:31 -0300 Subject: [PATCH] Fix death message --- modules/game_playerdeath/playerdeath.lua | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/modules/game_playerdeath/playerdeath.lua b/modules/game_playerdeath/playerdeath.lua index e3cc1d5c..2cf4393a 100644 --- a/modules/game_playerdeath/playerdeath.lua +++ b/modules/game_playerdeath/playerdeath.lua @@ -27,10 +27,8 @@ function display() end function displayDeadMessage() - local advanceLabel = modules.game_interface.getMapPanel():recursiveGetChildById('centerAdvance') - if advanceLabel:isVisible() then - return - end + local advanceLabel = modules.game_interface.getRootPanel():recursiveGetChildById('middleCenterLabel') + if advanceLabel:isVisible() then return end modules.game_textmessage.displayGameMessage(tr('You are dead.')) end