From 29f99ee9b34ff92ecbf151be662b7426816fc9a7 Mon Sep 17 00:00:00 2001 From: Eduardo Bart Date: Wed, 25 Jan 2012 00:16:04 -0200 Subject: [PATCH] fix double walks on teleport --- src/otclient/core/game.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/otclient/core/game.cpp b/src/otclient/core/game.cpp index 9d1d3c7e..ee890d96 100644 --- a/src/otclient/core/game.cpp +++ b/src/otclient/core/game.cpp @@ -148,6 +148,9 @@ void Game::processCreatureTeleport(const CreaturePtr& creature) { // stop walking on creature teleports creature->stopWalk(); + + if(creature == m_localPlayer) + m_localPlayer->lockWalk(); } void Game::processAttackCancel()