From 3343919c92013a02ef64255fdc65e51dd467fff7 Mon Sep 17 00:00:00 2001 From: BenDol Date: Mon, 4 Aug 2014 00:13:23 +1200 Subject: [PATCH] Added GameEnhancedAnimations to lua --- modules/gamelib/const.lua | 1 + src/client/protocolgamesend.cpp | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/gamelib/const.lua b/modules/gamelib/const.lua index 4ce2737e..15f940fb 100644 --- a/modules/gamelib/const.lua +++ b/modules/gamelib/const.lua @@ -119,6 +119,7 @@ GameAdditionalVipInfo = 52 GameSpritesAlphaChannel = 56 GamePremiumExpiration = 57 GameBrowseField = 58 +GameEnhancedAnimations = 59 TextColors = { red = '#f55e5e', --'#c83200' diff --git a/src/client/protocolgamesend.cpp b/src/client/protocolgamesend.cpp index d7d4b20c..88906f1d 100644 --- a/src/client/protocolgamesend.cpp +++ b/src/client/protocolgamesend.cpp @@ -56,7 +56,6 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando msg->addU16(g_game.getOs()); msg->addU16(g_game.getProtocolVersion()); - // This may only be required by the flash client if(g_game.getClientVersion() >= 980) { msg->addU32(g_game.getClientVersion()); msg->addU8(0); // preview state