From 408b3c5125b67a1a6e75148a47ca51492c694364 Mon Sep 17 00:00:00 2001 From: Sam Date: Wed, 20 Jan 2016 02:44:13 +0100 Subject: [PATCH] Fix npc message mode --- src/client/protocolgameparse.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client/protocolgameparse.cpp b/src/client/protocolgameparse.cpp index d504551b..1dfb775a 100644 --- a/src/client/protocolgameparse.cpp +++ b/src/client/protocolgameparse.cpp @@ -1471,7 +1471,6 @@ void ProtocolGame::parseTalk(const InputMessagePtr& msg) case Otc::MessageMonsterSay: case Otc::MessageMonsterYell: case Otc::MessageNpcTo: - case Otc::MessageNpcFrom: case Otc::MessageBarkLow: case Otc::MessageBarkLoud: case Otc::MessageSpell: @@ -1484,6 +1483,7 @@ void ProtocolGame::parseTalk(const InputMessagePtr& msg) case Otc::MessageGamemasterChannel: channelId = msg->getU16(); break; + case Otc::MessageNpcFrom: case Otc::MessagePrivateFrom: case Otc::MessageGamemasterBroadcast: case Otc::MessageGamemasterPrivateFrom: