From 7ab2c02c7938d6bcb405b4adddc3912d87481912 Mon Sep 17 00:00:00 2001 From: Eduardo Bart Date: Tue, 4 Sep 2012 00:52:35 -0300 Subject: [PATCH] Update README.md --- README.md | 30 ++++++------------------------ 1 file changed, 6 insertions(+), 24 deletions(-) diff --git a/README.md b/README.md index b32cb871..b2255f0c 100644 --- a/README.md +++ b/README.md @@ -11,24 +11,22 @@ Otclient is written in C++2011, the upcoming C++ standard and heavily scripted i Beyond of it's flexibility with scripts, otclient comes with tons of other features that make possible the creation of new client side stuff in otserv that was not possible before. These include, -sound system, graphics effects with shaders, particle engines, modules/addons system, animated textures, +sound system, graphics effects with shaders, modules/addons system, animated textures, styleable user interface, transparency, multi language, in game lua terminal, an OpenGL 1.1/2.0 ES engine that make possible to -run on mobile platforms like Android/iPhone/iPad and much more. Otclient is also flexible enough to +to port to mobile platforms. Otclient is also flexible enough to create tibia tools like map editors just using scripts, because it wasn't designed to be just a client, instead otclient was designed to be a combination of a framework and tibia APIs. ### Download -Daily snapshots of otclient master branch compiled for Windows and protocol 860 is available +Stable versions of otclient master branch compiled for Windows and Linux is available in the [downloads section](https://github.com/edubart/otclient/downloads) of the project's github page. -For any other platform or protocol you will need to compile the source code. Currently Linux/Windows -platforms and protocols 8.6x are supported. ### Compiling In short, if you need to compile OTClient, follow these tutorials: -* [Compiling on Windows](http://otclient.info/tutorials/compiling_on_windows.html) -* [Compiling on Linux](http://otclient.info/tutorials/compiling_on_linux.html) +* [Compiling on Windows](https://github.com/edubart/otclient/wiki/Compiling-on-Windows) +* [Compiling on Linux](https://github.com/edubart/otclient/wiki/Compiling-on-Linux) ### Need help? @@ -42,17 +40,7 @@ Have found a bug? Please create an issue in our [bug tracker](https://github.com ### Contributing -We encourage you to contribute to otclient! Please check out -[our website](http://otclient.info/) for guidelines about how to proceed. Join us! - -We are currently needing help in the following areas: -* Designing new UI themes or improving the current one -* Translating the client to other languages -* Documenting and creating tutorials -* Scripting new modules or improving the current ones -* Porting otclient to other otserv protocols (8.54, 8.7, 9.x, etc) -* Spreading otclient project over the web and bring it to new possible contributors -* Testing the client itself to report bugs and missing features in our bug tracker +We encourage you to contribute to otclient! You can make pull requests of any improvement in our github page. ### Contact @@ -64,9 +52,3 @@ or send an email directly to the project leader edub4rt@gmail.com Otclient is made available under the MIT License, thus this means that you are free to do whatever you want, commercial, non-commercial, closed or open. - -### Donate - -Otclient needs your support, if you really like and use it, please donate. Anyone can donate -by clicking the Donate button in otclient website. We might prioritize features -requests from who donate, in this case you can send an email to the project leader.