diff --git a/modules/gamelib/game.lua b/modules/gamelib/game.lua index c2489996..816685c2 100644 --- a/modules/gamelib/game.lua +++ b/modules/gamelib/game.lua @@ -75,7 +75,8 @@ function g_game.getSupportedClients() 1063, 1064, 1070, 1071, 1072, 1073, 1074, 1075, 1076, 1080, 1081, 1082, 1090, 1091, 1092, - 1093, 1094, 1095 + 1093, 1094, 1095, 1096, 1097, + 1098, 1099 } end diff --git a/src/client/game.cpp b/src/client/game.cpp index 4fea4068..3122e264 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -1492,7 +1492,7 @@ void Game::setProtocolVersion(int version) if(isOnline()) stdext::throw_exception("Unable to change protocol version while online"); - if(version != 0 && (version < 740 || version > 1095)) + if(version != 0 && (version < 740 || version > 1099)) stdext::throw_exception(stdext::format("Protocol version %d not supported", version)); m_protocolVersion = version; @@ -1510,7 +1510,7 @@ void Game::setClientVersion(int version) if(isOnline()) stdext::throw_exception("Unable to change client version while online"); - if(version != 0 && (version < 740 || version > 1095)) + if(version != 0 && (version < 740 || version > 1099)) stdext::throw_exception(stdext::format("Client version %d not supported", version)); m_features.reset(); diff --git a/src/client/protocolcodes.h b/src/client/protocolcodes.h index 40c9c3d1..f1b72458 100644 --- a/src/client/protocolcodes.h +++ b/src/client/protocolcodes.h @@ -51,6 +51,7 @@ namespace Proto { GameServerLoginWait = 22, GameServerLoginSuccess = 23, GameServerLoginToken = 24, + GameServerStoreButtonIndicators = 25, // 1097 GameServerPingBack = 29, GameServerPing = 30, GameServerChallenge = 31, @@ -120,6 +121,7 @@ namespace Proto { GameServerSpellDelay = 164, // 870 GameServerSpellGroupDelay = 165, // 870 GameServerMultiUseDelay = 166, // 870 + GameServerSetStoreDeepLink = 168, // 1097 GameServerTalk = 170, GameServerChannels = 171, GameServerOpenChannel = 172, diff --git a/src/client/protocolgame.h b/src/client/protocolgame.h index 47880120..17023b1d 100644 --- a/src/client/protocolgame.h +++ b/src/client/protocolgame.h @@ -134,6 +134,8 @@ public: void addPosition(const OutputMessagePtr& msg, const Position& position); private: + void parseStoreButtonIndicators(const InputMessagePtr& msg); + void parseSetStoreDeepLink(const InputMessagePtr& msg); void parseStore(const InputMessagePtr& msg); void parseStoreError(const InputMessagePtr& msg); void parseStoreTransactionHistory(const InputMessagePtr& msg); diff --git a/src/client/protocolgameparse.cpp b/src/client/protocolgameparse.cpp index d27166fd..d304d06e 100644 --- a/src/client/protocolgameparse.cpp +++ b/src/client/protocolgameparse.cpp @@ -381,6 +381,13 @@ void ProtocolGame::parseMessage(const InputMessagePtr& msg) case Proto::GameServerStore: parseStore(msg); break; + // PROTOCOL>=1097 + case Proto::GameServerStoreButtonIndicators: + parseStoreButtonIndicators(msg); + break; + case Proto::GameServerSetStoreDeepLink: + parseSetStoreDeepLink(msg); + break; // otclient ONLY case Proto::GameServerExtendedOpcode: parseExtendedOpcode(msg); @@ -454,6 +461,17 @@ void ProtocolGame::parseEnterGame(const InputMessagePtr& msg) } } +void ProtocolGame::parseStoreButtonIndicators(const InputMessagePtr& msg) +{ + msg->getU8(); // unknown + msg->getU8(); // unknown +} + +void ProtocolGame::parseSetStoreDeepLink(const InputMessagePtr& msg) +{ + int currentlyFeaturedServiceType = msg->getU8(); +} + void ProtocolGame::parseBlessings(const InputMessagePtr& msg) { uint16 blessings = msg->getU16(); @@ -462,7 +480,7 @@ void ProtocolGame::parseBlessings(const InputMessagePtr& msg) void ProtocolGame::parsePreset(const InputMessagePtr& msg) { - uint16 preset = msg->getU32(); + uint32 preset = msg->getU32(); } void ProtocolGame::parseRequestPurchaseData(const InputMessagePtr& msg) @@ -534,8 +552,14 @@ void ProtocolGame::parseCompleteStorePurchase(const InputMessagePtr& msg) void ProtocolGame::parseStoreTransactionHistory(const InputMessagePtr &msg) { - int currentPage = msg->getU16(); - bool hasNextPage = msg->getU8() == 1; + int currentPage; + if (g_game.getClientVersion() <= 1096) { + currentPage = msg->getU16(); + bool hasNextPage = msg->getU8() == 1; + } else { + currentPage = msg->getU32(); + int pageCount = msg->getU32(); + } int entries = msg->getU8(); for(int i = 0; i < entries; i++) { @@ -559,6 +583,11 @@ void ProtocolGame::parseStoreOffers(const InputMessagePtr& msg) int price = msg->getU32(); int highlightState = msg->getU8(); + if (highlightState == 2 && g_game.getFeature(Otc::GameIngameStoreHighlights) && g_game.getClientVersion() >= 1097) { + int saleValidUntilTimestamp = msg->getU32(); + int basePrice = msg->getU32(); + } + int disabledState = msg->getU8(); std::string disabledReason = ""; if(g_game.getFeature(Otc::GameIngameStoreHighlights) && disabledState == 1) { @@ -1267,7 +1296,10 @@ void ProtocolGame::parsePremiumTrigger(const InputMessagePtr& msg) for(int i=0;igetU8()); } - bool something = msg->getU8() == 1; + + if (g_game.getClientVersion() <= 1096) { + bool something = msg->getU8() == 1; + } } void ProtocolGame::parsePlayerInfo(const InputMessagePtr& msg) @@ -1320,7 +1352,15 @@ void ProtocolGame::parsePlayerStats(const InputMessagePtr& msg) double levelPercent = msg->getU8(); if(g_game.getFeature(Otc::GameExperienceBonus)) - double experienceBonus = msg->getDouble(); + if (g_game.getClientVersion() <= 1096) { + double experienceBonus = msg->getDouble(); + } else { + int baseXpGain = msg->getU16(); + int voucherAddend = msg->getU16(); + int grindingAddend = msg->getU16(); + int storeBoostAddend = msg->getU16(); + int huntingBoostFactor = msg->getU16(); + } double mana; double maxMana; @@ -1356,8 +1396,13 @@ void ProtocolGame::parsePlayerStats(const InputMessagePtr& msg) regeneration = msg->getU16(); double training = 0; - if(g_game.getFeature(Otc::GameOfflineTrainingTime)) + if (g_game.getFeature(Otc::GameOfflineTrainingTime)) { training = msg->getU16(); + if (g_game.getClientVersion() >= 1097) { + int remainingStoreXpBoostSeconds = msg->getU16(); + bool canBuyMoreStoreXpBoosts = msg->getU8(); + } + } m_localPlayer->setHealth(health, maxHealth); m_localPlayer->setFreeCapacity(freeCapacity); diff --git a/src/client/protocolgamesend.cpp b/src/client/protocolgamesend.cpp index 58cd38c3..bc38c691 100644 --- a/src/client/protocolgamesend.cpp +++ b/src/client/protocolgamesend.cpp @@ -880,8 +880,13 @@ void ProtocolGame::sendRequestTransactionHistory(int page, int entriesPerPage) { OutputMessagePtr msg(new OutputMessage); msg->addU8(Proto::ClientRequestTransactionHistory); - msg->addU16(page); - msg->addU32(entriesPerPage); + if (g_game.getClientVersion() <= 1096) { + msg->addU16(page); + msg->addU32(entriesPerPage); + } else { + msg->addU32(page); + msg->addU8(entriesPerPage); + } send(msg); }