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Eduardo Bart 13 years ago
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edubart - leader developer <edub4rt@gmail.com>
baxnie - developer <henrique_santiago93@hotmail.com>

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To report bugs and see currently known bugs visit:
https://github.com/edubart/otclient/issues

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== Welcome
OTClient is an alternative tibia client for otserv written in C++2011, made
with a modular system that uses lua scripts for ingame interface and
functionality, making otclient flexible and easy to customize.
== What is OTClient?
OTClient is an alternative Tibia client for usage with otserv. It aims to be complete and flexible,
for that it uses LUA scripting for all game interface functionality and configuration files created with
a syntax similar to CSS for its interface design. OTClient works with a modular system, this means
that each functionality is a separated module, giving the possibility to users modify and customize
anything easily. Users can also create new mods and extend game interface for their own purposes.
OTClient is written in C++2011, the upcoming C++ standard.
== Need help?
If you have any questions or are looking for more information, please feel free to ask on our official
forum at http://otclient.info/
== Getting Started
In short, if you need to compile OTClient, follow these tutorials:
* {Compiling on Windows}[http://otclient.info/page/articles.html/_/general/compiling-on-windows-r9]
* {Compiling on Ubuntu}[http://otclient.info/page/articles.html/_/general/compiling-on-ubuntu-r12]
Checkout our website at {http://otclient.info}[http://otclient.info/] for tutorials and more information
== Bugs
Have found a bug? Please create an issue in our bug tracker!
http://otclient.info/tracker
== Contributing
We encourage you to contribute to OTClient! Please check out
{our website}[http://otclient.info/] for guidelines about how to proceed. Join us!
== Authors
* edubart <edub4rt@gmail.com> (project creator and leader developer)
* baxnie <henrique_santiago93@hotmail.com> (official developer)
== License
OTClient is made available under the MIT License

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