diff --git a/modules/game_viplist/viplist.lua b/modules/game_viplist/viplist.lua index 38b79773..e99971a1 100644 --- a/modules/game_viplist/viplist.lua +++ b/modules/game_viplist/viplist.lua @@ -335,7 +335,7 @@ function onVipStateChange(id, state) onAddVip(id, name, state, description, iconId, notify) if notify and state ~= VipState.Pending then - modules.game_textmessage.displayFailureMessage(tr('%s has logged %s.', name, (state == VipState.Online and 'in' or 'out'))) + modules.game_textmessage.displayFailureMessage(state == VipState.Online and tr('%s has logged in.', name) or tr('%s has logged out.', name)) end end