From ab21558c47a5d465ffd604dbc428c0d88fb1b084 Mon Sep 17 00:00:00 2001 From: Ahmed Samy Date: Fri, 27 Dec 2013 05:08:48 +0200 Subject: [PATCH] Do not test for TILESTATE_NONE This flag is ALWAYS set, cause it's always 0 i put there by mistake. It causes an issue by simplying drawing everything dark, cause of the opacity... --- src/client/tile.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/client/tile.cpp b/src/client/tile.cpp index b6fe2a58..afbeb697 100644 --- a/src/client/tile.cpp +++ b/src/client/tile.cpp @@ -45,7 +45,6 @@ void Tile::draw(const Point& dest, float scaleFactor, int drawFlags, LightView * /* Flags to be checked for. */ static const tileflags_t flags[] = { - TILESTATE_NONE, TILESTATE_HOUSE, TILESTATE_PROTECTIONZONE, TILESTATE_OPTIONALZONE,