[Probable bug] Double use function onAppear
@ -116,7 +116,6 @@ void Map::addThing(const ThingPtr& thing, const Position& pos, int stackPos)
} else {
if(thing->isMissile()) {
m_floorMissiles[pos.z].push_back(thing->static_self_cast<Missile>());
thing->onAppear();
} else if(thing->isAnimatedText()) {
// this code will stack animated texts of the same color
AnimatedTextPtr animatedText = thing->static_self_cast<AnimatedText>();