Merge branch 'master' into codetriage-badge

master
Konrad Kuśnierz 5 jaren geleden gecommit door GitHub
bovenliggende 2b1feb1586 c4dce79b15
commit c1369a7c92
Geen bekende sleutel gevonden voor deze handtekening in de database
GPG sleutel-ID: 4AEE18F83AFDEB23

2
.gitignore vendored

@ -39,6 +39,8 @@ Thumbs.db
.directory
src/framework/graphics/dx/
modules/.project/modules.sublime-workspace
vc14/.vs/
*.dll
#################
## Visual Studio

@ -0,0 +1,31 @@
from ubuntu:latest
WORKDIR /app
RUN apt-get update; apt-get install -y \
build-essential \
cmake \
git-core \
libboost-all-dev \
libglew-dev \
liblua5.1-0-dev \
libopenal-dev \
libphysfs-dev \
libssl-dev \
libvorbis-dev \
zlib1g-dev
RUN apt-get install -y \
libncurses5-dev \
mercurial; \
hg clone -r stable-2.0 http://hg.icculus.org/icculus/physfs/; \
cd physfs; \
mkdir build && cd build && cmake .. && make && make install; \
mv /usr/local/lib/libphysfs.a /usr/lib/x86_64-linux-gnu/.
ADD . /app
# Build application
RUN mkdir -p build && cd build && cmake .. && make -j$(grep -c ^process /proc/cpuinfo);
CMD cd build; ./otclient

@ -1,4 +1,4 @@
[![Build Status](https://secure.travis-ci.org/edubart/otclient.svg?branch=master)](http://travis-ci.org/edubart/otclient) [![Join the chat at https://gitter.im/edubart/otclient](https://img.shields.io/badge/GITTER-join%20chat-green.svg)](https://gitter.im/edubart/otclient?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![Open Source Helpers](https://www.codetriage.com/edubart/otclient/badges/users.svg)](https://www.codetriage.com/edubart/otclient) \
[![Build Status](https://secure.travis-ci.org/edubart/otclient.svg?branch=master)](http://travis-ci.org/edubart/otclient) [![Join the chat at https://gitter.im/edubart/otclient](https://img.shields.io/badge/GITTER-join%20chat-green.svg)](https://gitter.im/edubart/otclient?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![Open Source Helpers](https://www.codetriage.com/edubart/otclient/badges/users.svg)](https://www.codetriage.com/edubart/otclient)
### What is otclient?
@ -36,6 +36,15 @@ In short, if you need to compile OTClient, follow these tutorials:
* [Compiling on Linux](https://github.com/edubart/otclient/wiki/Compiling-on-Linux)
* [Compiling on OS X](https://github.com/edubart/otclient/wiki/Compiling-on-Mac-OS-X)
### Build and run with Docker
To build and run the client:
```
./build.sh
./run.sh
```
The build step should be run just when something on implementation changes.
### Need help?

@ -0,0 +1,3 @@
#!/usr/bin/env bash
docker build -t edubart/otclient .

@ -22,7 +22,7 @@ end
g_resources.addSearchPath(g_resources.getWorkDir() .. "mods", true)
-- setup directory for saving configurations
g_resources.setupUserWriteDir(g_app.getCompactName())
g_resources.setupUserWriteDir(('%s/'):format(g_app.getCompactName()))
-- search all packages
g_resources.searchAndAddPackages('/', '.otpkg', true)
@ -52,4 +52,4 @@ local script = '/' .. g_app.getCompactName() .. 'rc.lua'
if g_resources.fileExists(script) then
dofile(script)
end
end

@ -254,12 +254,21 @@ function CharacterList.create(characters, account, otui)
end
-- account
if account.premDays > 0 and account.premDays < 65535 then
accountStatusLabel:setText(tr("Premium Account (%s) days left", account.premDays))
elseif account.premDays >= 65535 then
accountStatusLabel:setText(tr("Lifetime Premium Account"))
else
accountStatusLabel:setText(tr('Free Account'))
local status = ''
if account.status == AccountStatus.Frozen then
status = tr(' (Frozen)')
elseif account.status == AccountStatus.Suspended then
status = tr(' (Suspended)')
end
if account.subStatus == SubscriptionStatus.Free then
accountStatusLabel:setText(('%s%s'):format(tr('Free Account'), status))
elseif account.subStatus == SubscriptionStatus.Premium then
if account.premDays == 0 or account.premDays == 65535 then
accountStatusLabel:setText(('%s%s'):format(tr('Gratis Premium Account'), status))
else
accountStatusLabel:setText(('%s%s'):format(tr('Premium Account (%s) days left', account.premDays), status))
end
end
if account.premDays > 0 and account.premDays <= 7 then

@ -26,6 +26,11 @@ local function retranslateKeyComboDesc(keyComboDesc)
if keyComboDesc == nil then
error('Unable to translate key combo \'' .. keyComboDesc .. '\'')
end
if type(keyComboDesc) == 'number' then
keyComboDesc = tostring(keyComboDesc)
end
local keyCombo = {}
for i,currentKeyDesc in ipairs(keyComboDesc:split('+')) do
for keyCode, keyDesc in pairs(KeyCodeDescs) do

@ -10,13 +10,24 @@ local function moveToolTip(first)
if not first and (not toolTipLabel:isVisible() or toolTipLabel:getOpacity() < 0.1) then return end
local pos = g_window.getMousePosition()
local windowSize = g_window.getSize()
local labelSize = toolTipLabel:getSize()
pos.x = pos.x + 1
pos.y = pos.y + 1
local xdif = g_window.getSize().width - (pos.x + toolTipLabel:getWidth())
if xdif < 10 then
pos.x = pos.x - toolTipLabel:getWidth() - 3
if windowSize.width - (pos.x + labelSize.width) < 10 then
pos.x = pos.x - labelSize.width - 3
else
pos.x = pos.x + 10
end
if windowSize.height - (pos.y + labelSize.height) < 10 then
pos.y = pos.y - labelSize.height - 3
else
pos.y = pos.y + 10
end
toolTipLabel:setPosition(pos)
end

@ -19,13 +19,14 @@ function UIComboBox:clearOptions()
self:clearText()
end
function UIComboBox:getOption(text)
if not self.options then return nil end
function UIComboBox:isOption(text)
if not self.options then return false end
for i,v in ipairs(self.options) do
if v.text == text then
return nil
return true
end
end
return false
end
function UIComboBox:setOption(text, dontSignal)

@ -3,6 +3,7 @@ UIMiniWindow = extends(UIWindow, "UIMiniWindow")
function UIMiniWindow.create()
local miniwindow = UIMiniWindow.internalCreate()
miniwindow.UIMiniWindowContainer = true
return miniwindow
end

@ -83,7 +83,7 @@ function UIMiniWindowContainer:fitAll(noRemoveChild)
end
function UIMiniWindowContainer:onDrop(widget, mousePos)
if widget:getClassName() == 'UIMiniWindow' then
if widget.UIMiniWindowContainer then
local oldParent = widget:getParent()
if oldParent == self then
return true

@ -385,6 +385,11 @@ function UIMoveableTabBar:selectTab(tab)
tab:setOn(false)
tab.blinking = false
if tab.blinkEvent then
removeEvent(tab.blinkEvent)
tab.blinkEvent = nil
end
local parent = tab:getParent()
parent:focusChild(tab, MouseFocusReason)
updateNavigation(self)

@ -126,8 +126,8 @@ end
function UIScrollBar:onSetup()
self.setupDone = true
local sliderButton = self:getChildById('sliderButton')
g_mouse.bindAutoPress(self:getChildById('decrementButton'), function() self:decrement() end, 300)
g_mouse.bindAutoPress(self:getChildById('incrementButton'), function() self:increment() end, 300)
g_mouse.bindAutoPress(self:getChildById('decrementButton'), function() self:onDecrement() end, 300)
g_mouse.bindAutoPress(self:getChildById('incrementButton'), function() self:onIncrement() end, 300)
g_mouse.bindPressMove(sliderButton, function(mousePos, mouseMoved) parseSliderPos(self, sliderButton, mousePos, mouseMoved) end)
g_mouse.bindPress(sliderButton, function(mousePos, mouseButton) parseSliderPress(self, sliderButton, mousePos, mouseButton) end)
@ -158,6 +158,26 @@ function UIScrollBar:onStyleApply(styleName, styleNode)
end
end
function UIScrollBar:onDecrement()
if g_keyboard.isCtrlPressed() then
self:decrement(self.value)
elseif g_keyboard.isShiftPressed() then
self:decrement(10)
else
self:decrement()
end
end
function UIScrollBar:onIncrement()
if g_keyboard.isCtrlPressed() then
self:increment(self.maximum)
elseif g_keyboard.isShiftPressed() then
self:increment(10)
else
self:increment()
end
end
function UIScrollBar:decrement(count)
count = count or self.step
self:setValue(self.value - count)
@ -264,4 +284,4 @@ function UIScrollBar:getStep() return self.step end
function UIScrollBar:getOrientation() return self.orientation end
function UIScrollBar:getShowValue() return self.showValue end
function UIScrollBar:getSymbol() return self.symbol end
function UIScrollBar:getMouseScroll() return self.mouseScroll end
function UIScrollBar:getMouseScroll() return self.mouseScroll end

@ -52,6 +52,13 @@ SayModes = {
[3] = { speakTypeDesc = 'yell', icon = '/images/game/console/yell' }
}
ChannelEventFormats = {
[ChannelEvent.Join] = '%s joined the channel.',
[ChannelEvent.Leave] = '%s left the channel.',
[ChannelEvent.Invite] = '%s has been invited to the channel.',
[ChannelEvent.Exclude] = '%s has been removed from the channel.',
}
MAX_HISTORY = 500
MAX_LINES = 100
HELP_CHANNEL = 9
@ -98,7 +105,8 @@ function init()
onRuleViolationCancel = onRuleViolationCancel,
onRuleViolationLock = onRuleViolationLock,
onGameStart = online,
onGameEnd = offline
onGameEnd = offline,
onChannelEvent = onChannelEvent,
})
consolePanel = g_ui.loadUI('console', modules.game_interface.getBottomPanel())
@ -240,7 +248,8 @@ function terminate()
onRuleViolationCancel = onRuleViolationCancel,
onRuleViolationLock = onRuleViolationLock,
onGameStart = online,
onGameEnd = offline
onGameEnd = offline,
onChannelEvent = onChannelEvent,
})
if g_game.isOnline() then clear() end
@ -684,7 +693,7 @@ function addTabText(text, speaktype, tab, creatureName)
child:setSelection(string.len(child:getText()), textPos)
end
end
return true
end
@ -857,14 +866,14 @@ function sendMessage(message, tab)
message = chatCommandMessage
channel = 0
end
-- player red talk on channel
chatCommandMessage = message:match("^%#[c|C] (.*)")
if chatCommandMessage ~= nil then
chatCommandSayMode = 'channelRed'
message = chatCommandMessage
end
-- player broadcast
chatCommandMessage = message:match("^%#[b|B] (.*)")
if chatCommandMessage ~= nil then
@ -978,7 +987,7 @@ function navigateMessageHistory(step)
end
function applyMessagePrefixies(name, level, message)
if name then
if name and #name > 0 then
if modules.client_options.getOption('showLevelsInConsole') and level > 0 then
message = name .. ' [' .. level .. ']: ' .. message
else
@ -1437,3 +1446,19 @@ function offline()
end
clear()
end
function onChannelEvent(channelId, name, type)
local fmt = ChannelEventFormats[type]
if not fmt then
print(('Unknown channel event type (%d).'):format(type))
return
end
local channel = channels[channelId]
if channel then
local tab = getTab(channel)
if tab then
addTabText(fmt:format(name), SpeakTypesSettings.channelOrange, tab)
end
end
end

@ -120,7 +120,7 @@ function setSkillTooltip(id, value)
widget:setTooltip(value)
end
function setSkillPercent(id, percent, tooltip)
function setSkillPercent(id, percent, tooltip, color)
local skill = skillsWindow:recursiveGetChildById(id)
local widget = skill:getChildById('percent')
if widget then
@ -129,6 +129,10 @@ function setSkillPercent(id, percent, tooltip)
if tooltip then
widget:setTooltip(tooltip)
end
if color then
widget:setBackgroundColor(color)
end
end
end
@ -333,10 +337,34 @@ function onStaminaChange(localPlayer, stamina)
if minutes < 10 then
minutes = '0' .. minutes
end
local percent = math.floor(100 * stamina / (42 * 60)) -- max is 42 hours
local percent = math.floor(100 * stamina / (42 * 60)) -- max is 42 hours --TODO not in all client versions
setSkillValue('stamina', hours .. ":" .. minutes)
setSkillPercent('stamina', percent, tr('You have %s percent', percent))
--TODO not all client versions have premium time
if stamina > 2400 and g_game.getClientVersion() >= 1038 and localPlayer:isPremium() then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. '\n' ..
tr("Now you will gain 50%% more experience")
setSkillPercent('stamina', percent, text, 'green')
elseif stamina > 2400 and g_game.getClientVersion() >= 1038 and not localPlayer:isPremium() then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. '\n' ..
tr("You will not gain 50%% more experience because you aren't premium player, now you receive only 1x experience points")
setSkillPercent('stamina', percent, text, '#89F013')
elseif stamina > 2400 and g_game.getClientVersion() < 1038 then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. '\n' ..
tr("If you are premium player, you will gain 50%% more experience")
setSkillPercent('stamina', percent, text, 'green')
elseif stamina <= 2400 and stamina > 840 then
setSkillPercent('stamina', percent, tr("You have %s hours and %s minutes left", hours, minutes), 'orange')
elseif stamina <= 840 and stamina > 0 then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. "\n" ..
tr("You gain only 50%% experience and you don't may gain loot from monsters")
setSkillPercent('stamina', percent, text, 'red')
elseif stamina == 0 then
local text = tr("You have %s hours and %s minutes left", hours, minutes) .. "\n" ..
tr("You don't may receive experience and loot from monsters")
setSkillPercent('stamina', percent, text, 'black')
end
end
function onOfflineTrainingChange(localPlayer, offlineTrainingTime)

@ -8,7 +8,7 @@ TextMessageLabel < UILabel
Panel
anchors.fill: gameMapPanel
anchors.bottom: gameBottomPanel.top
anchors.bottom: gameMapPanel.bottom
focusable: false
Panel

@ -322,4 +322,22 @@ StoreState = {
Timed = 3
}
AccountStatus = {
Ok = 0,
Frozen = 1,
Suspended = 2,
}
SubscriptionStatus = {
Free = 0,
Premium = 1,
}
ChannelEvent = {
Join = 0,
Leave = 1,
Invite = 2,
Exclude = 3,
}
-- @}

@ -240,7 +240,20 @@ function ProtocolLogin:parseCharacterList(msg)
end
local account = {}
account.premDays = msg:getU16()
if g_game.getProtocolVersion() > 1077 then
account.status = msg:getU8()
account.subStatus = msg:getU8()
account.premDays = msg:getU32()
if account.premDays ~= 0 and account.premDays ~= 65535 then
account.premDays = math.floor((account.premDays - os.time()) / 86400)
end
else
account.status = AccountStatus.Ok
account.premDays = msg:getU16()
account.subStatus = account.premDays > 0 and SubscriptionStatus.Premium or SubscriptionStatus.Free
end
signalcall(self.onCharacterList, self, characters, account)
end
@ -258,4 +271,4 @@ end
function ProtocolLogin:onError(msg, code)
local text = translateNetworkError(code, self:isConnecting(), msg)
signalcall(self.onLoginError, self, text)
end
end

@ -72,11 +72,13 @@ end
function UIMinimap:save()
local settings = { flags={} }
for _,flag in pairs(self.flags) do
table.insert(settings.flags, {
position = flag.pos,
icon = flag.icon,
description = flag.description,
})
if not flag.temporary then
table.insert(settings.flags, {
position = flag.pos,
icon = flag.icon,
description = flag.description,
})
end
end
settings.zoom = self:getZoom()
g_settings.setNode('Minimap', settings)
@ -110,19 +112,25 @@ function UIMinimap:setCrossPosition(pos)
end
end
function UIMinimap:addFlag(pos, icon, description)
function UIMinimap:addFlag(pos, icon, description, temporary)
if not pos or not icon then return end
local flag = self:getFlag(pos, icon, description)
if flag or not icon then
return
end
temporary = temporary or false
flag = g_ui.createWidget('MinimapFlag')
self:insertChild(1, flag)
flag.pos = pos
flag.description = description
flag.icon = icon
flag:setIcon('/images/game/minimap/flag' .. icon)
flag.temporary = temporary
if type(tonumber(icon)) == 'number' then
flag:setIcon('/images/game/minimap/flag' .. icon)
else
flag:setIcon(resolvepath(icon, 1))
end
flag:setTooltip(description)
flag.onMouseRelease = onFlagMouseRelease
flag.onDestroy = function() table.removevalue(self.flags, flag) end

@ -0,0 +1,19 @@
#!/usr/bin/env bash
SE_enforcing=`getenforce` || true
sudo setenforce Permissive || true
# Enable any host to connect on X Org
xhost +
docker run -ti --rm \
-e DISPLAY \
-v /tmp/.X11-unix:/tmp/.X11-unix \
--device /dev/dri \
edubart/otclient
# Enable any host to connect on X Org
xhost -
sudo setenforce $SE_enforcing || true

@ -123,6 +123,24 @@ int Animator::getPhase()
return m_phase;
}
int Animator::getPhaseAt(ticks_t time)
{
int index = 0;
ticks_t total = 0;
for(const auto &pair: m_phaseDurations) {
total += std::get<1>(pair);
if (time < total) {
return index;
}
++index;
}
return std::min<int>(index, m_animationPhases - 1);
}
int Animator::getStartPhase()
{
if(m_startPhase > -1)
@ -157,7 +175,7 @@ int Animator::getLoopPhase()
if(m_loopCount == 0)
return 0;
if(m_currentLoop < (m_loopCount - 1)) {
m_currentLoop++;
return 0;
@ -182,7 +200,7 @@ void Animator::calculateSynchronous()
int totalDuration = 0;
for(int i = 0; i < m_animationPhases; i++)
totalDuration += getPhaseDuration(i);
ticks_t ticks = g_clock.millis();
int elapsedTicks = (int)(ticks % totalDuration);
int totalTime = 0;
@ -197,3 +215,13 @@ void Animator::calculateSynchronous()
}
m_lastPhaseTicks = ticks;
}
ticks_t Animator::getTotalDuration()
{
ticks_t time = 0;
for (const auto &pair: m_phaseDurations) {
time += std::get<1>(pair);
}
return time;
}

@ -50,12 +50,15 @@ public:
void setPhase(int phase);
int getPhase();
int getPhaseAt(ticks_t time);
int getStartPhase();
int getAnimationPhases() { return m_animationPhases; }
bool isAsync() { return m_async; }
bool isComplete() { return m_isComplete; }
ticks_t getTotalDuration();
void resetAnimation();
private:

@ -405,7 +405,7 @@ void Creature::updateJump()
int nextT, i = 1;
do {
nextT = stdext::round((-b + std::sqrt(std::max<int>(b*b + 4*a*(roundHeight+diff*i), 0.0)) * diff) / (2*a));
nextT = stdext::round((-b + std::sqrt(std::max<double>(b*b + 4*a*(roundHeight+diff*i), 0.0)) * diff) / (2*a));
++i;
if(nextT < halfJumpDuration)

@ -22,6 +22,7 @@
#include "effect.h"
#include "map.h"
#include "game.h"
#include <framework/core/eventdispatcher.h>
void Effect::drawEffect(const Point& dest, float scaleFactor, bool animate, int offsetX, int offsetY, LightView *lightView)
@ -30,8 +31,20 @@ void Effect::drawEffect(const Point& dest, float scaleFactor, bool animate, int
return;
int animationPhase = 0;
if(animate)
animationPhase = std::min<int>((int)(m_animationTimer.ticksElapsed() / m_phaseDuration), getAnimationPhases() - 1);
if(animate) {
if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
// This requires a separate getPhaseAt method as using getPhase would make all magic effects use the same phase regardless of their appearance time
animationPhase = rawGetThingType()->getAnimator()->getPhaseAt(m_animationTimer.ticksElapsed());
} else {
// hack to fix some animation phases duration, currently there is no better solution
int ticks = EFFECT_TICKS_PER_FRAME;
if (m_id == 33) {
ticks <<= 2;
}
animationPhase = std::min<int>((int)(m_animationTimer.ticksElapsed() / ticks), getAnimationPhases() - 1);
}
}
int xPattern = offsetX % getNumPatternX();
if(xPattern < 0)
@ -47,15 +60,24 @@ void Effect::drawEffect(const Point& dest, float scaleFactor, bool animate, int
void Effect::onAppear()
{
m_animationTimer.restart();
m_phaseDuration = EFFECT_TICKS_PER_FRAME;
// hack to fix some animation phases duration, currently there is no better solution
if(m_id == 33)
m_phaseDuration <<= 2;
int duration = 0;
if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
duration = getThingType()->getAnimator()->getTotalDuration();
} else {
duration = EFFECT_TICKS_PER_FRAME;
// hack to fix some animation phases duration, currently there is no better solution
if(m_id == 33) {
duration <<= 2;
}
duration *= getAnimationPhases();
}
// schedule removal
auto self = asEffect();
g_dispatcher.scheduleEvent([self]() { g_map.removeThing(self); }, m_phaseDuration * getAnimationPhases());
g_dispatcher.scheduleEvent([self]() { g_map.removeThing(self); }, duration);
}
void Effect::setId(uint32 id)

@ -51,7 +51,6 @@ protected:
private:
Timer m_animationTimer;
uint m_phaseDuration;
uint16 m_id;
};

@ -1296,7 +1296,7 @@ void ProtocolGame::parsePremiumTrigger(const InputMessagePtr& msg)
for(int i=0;i<triggerCount;++i) {
triggers.push_back(msg->getU8());
}
if(g_game.getClientVersion() <= 1096) {
bool something = msg->getU8() == 1;
}
@ -1903,9 +1903,11 @@ void ProtocolGame::parseQuestLine(const InputMessagePtr& msg)
void ProtocolGame::parseChannelEvent(const InputMessagePtr& msg)
{
msg->getU16(); // channel id
g_game.formatCreatureName(msg->getString()); // player name
msg->getU8(); // event type
uint16 channelId = msg->getU16();
std::string name = g_game.formatCreatureName(msg->getString());
uint8 type = msg->getU8();
g_lua.callGlobalField("g_game", "onChannelEvent", channelId, name, type);
}
void ProtocolGame::parseItemInfo(const InputMessagePtr& msg)

@ -33,9 +33,10 @@ class Connection : public LuaObject
typedef std::function<void(const boost::system::error_code&)> ErrorCallback;
typedef std::function<void(uint8*, uint16)> RecvCallback;
static constexpr int32_t READ_TIMEOUT = 30;
static constexpr int32_t WRITE_TIMEOUT = 30;
enum {
READ_TIMEOUT = 30,
WRITE_TIMEOUT = 30,
SEND_BUFFER_SIZE = 65536,
RECV_BUFFER_SIZE = 65536
};

@ -79,7 +79,7 @@ void Protocol::send(const OutputMessagePtr& outputMessage)
if(m_checksumEnabled)
outputMessage->writeChecksum();
// wirte message size
// write message size
outputMessage->writeMessageSize();
// send

@ -29,8 +29,20 @@
#include <winsock2.h>
#include <windows.h>
#include <process.h>
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable:4091) // warning C4091: 'typedef ': ignored on left of '' when no variable is declared
#include <imagehlp.h>
#pragma warning (pop)
#else
#include <imagehlp.h>
#endif
const char *getExceptionName(DWORD exceptionCode)
{
switch (exceptionCode) {

@ -27,8 +27,8 @@
#define AL_LIBTYPE_STATIC
#include <al.h>
#include <alc.h>
#include <AL/al.h>
#include <AL/alc.h>
class SoundManager;
class SoundSource;

@ -45,7 +45,16 @@
#pragma warning(disable:4146) // unary minus operator applied to unsigned type, result still unsigned
#pragma warning(disable:4800) // 'A' : forcing value to bool 'true' or 'false' (performance warning)
#define BUILD_COMPILER "msvc12"
#if _MSC_VER == 1912 || _MSC_VER == 1911 || _MSC_VER == 1910
#define BUILD_COMPILER "Visual Studio 2017"
#elif _MSC_VER == 1900
#define BUILD_COMPILER "Visual Studio 2015"
#elif _MSC_VER == 1800
#define BUILD_COMPILER "Visual Studio 2013"
#else
#define BUILD_COMPILER "Visual Studio"
#endif
#define __PRETTY_FUNCTION__ __FUNCDNAME__
#else
#error "Compiler not supported."

@ -23,13 +23,21 @@
#include "demangle.h"
#ifdef _MSC_VER
#include <winsock2.h>
#include <windows.h>
#pragma warning (push)
#pragma warning (disable:4091) // warning C4091: 'typedef ': ignored on left of '' when no variable is declared
#include <dbghelp.h>
#pragma warning (pop)
#else
#include <cxxabi.h>
#include <cstring>
#include <cstdlib>
#endif
namespace stdext {

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
@ -22,27 +22,28 @@
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{17A8F78F-1FFB-4128-A3B3-59CC6C19D89A}</ProjectGuid>
<RootNamespace>otclient</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -74,8 +75,11 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);../src;</IncludePath>
<SourcePath>$(VC_SourcePath);$(ProjectDir)../src;</SourcePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);../src;</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);../src;</IncludePath>
</PropertyGroup>
@ -87,6 +91,7 @@
<PreprocessorDefinitions>$(PREPROCESSOR_DEFS);_SCL_SECURE_NO_WARNINGS;ZLIB_WINAPI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<TargetMachine>MachineX86</TargetMachine>
@ -97,6 +102,7 @@
<ClCompile>
<PreprocessorDefinitions>$(PREPROCESSOR_DEFS);_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -106,6 +112,10 @@
<ClCompile>
<PreprocessorDefinitions>$(PREPROCESSOR_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
</ClCompile>
<Link>
<TargetMachine>MachineX86</TargetMachine>
@ -120,6 +130,10 @@
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<WarningLevel>Level4</WarningLevel>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>

Laden…
Annuleren
Opslaan