From cb3f06358ce8d6fa67521210ff2b39cf3cc6ee79 Mon Sep 17 00:00:00 2001 From: BeniS Date: Thu, 21 Feb 2013 04:34:06 +1300 Subject: [PATCH] Missed existing onInventoryChange hook --- modules/game_npctrade/npctrade.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/game_npctrade/npctrade.lua b/modules/game_npctrade/npctrade.lua index 37315386..2304dc5d 100644 --- a/modules/game_npctrade/npctrade.lua +++ b/modules/game_npctrade/npctrade.lua @@ -41,7 +41,6 @@ selectedItem = nil cancelNextRelease = nil function init() - connect(LocalPlayer, {onInventoryChange = refreshPlayerGoods}) npcWindow = g_ui.displayUI('npctrade') npcWindow:setVisible(false) @@ -454,6 +453,7 @@ function onInventoryChange(inventory, item, oldItem) if selectedItem then refreshItem(selectedItem) end + refreshPlayerGoods() end function getTradeItemData(id, type)