Add turn and hotkey delay

master
Kamil Chojnowski 6 vuotta sitten
vanhempi 2095951e07
commit d889b5aaf2

@ -38,11 +38,51 @@ Panel
id: displayText
!text: tr('Display text messages')
Label
id: turnDelayLabel
!text: tr('Turn delay: %sms', 30)
anchors.left: parent.left
anchors.right: parent.right
anchors.top: prev.bottom
margin-top: 12
@onSetup: |
local value = modules.client_options.getOption('turnDelay')
self:setText(tr('Turn delay: %dms', value))
OptionScrollbar
id: turnDelay
anchors.left: parent.left
anchors.right: parent.right
anchors.top: prev.bottom
margin-top: 3
minimum: 30
maximum: 250
Label
id: hotkeyDelayLabel
!text: tr('Hotkey delay: %dms', 30)
anchors.left: parent.left
anchors.right: parent.right
anchors.top: prev.bottom
margin-top: 12
@onSetup: |
local value = modules.client_options.getOption('hotkeyDelay')
self:setText(tr('Hotkey delay: %dms', value))
OptionScrollbar
id: hotkeyDelay
anchors.left: parent.left
anchors.right: parent.right
anchors.top: prev.bottom
margin-top: 3
minimum: 30
maximum: 250
Button
id: changeLocale
!text: tr('Change language')
@onClick: modules.client_locales.createWindow()
anchors.top: prev.bottom
anchors.left: prev.left
margin-top: 5
margin-top: 12
width: 120

@ -26,7 +26,9 @@ local defaultOptions = {
displayNames = true,
displayHealth = true,
displayText = true,
dontStretchShrink = false
dontStretchShrink = false,
turnDelay = 50,
hotkeyDelay = 50,
}
local optionsWindow
@ -228,6 +230,10 @@ function setOption(key, value, force)
addEvent(function()
modules.game_interface.updateStretchShrink()
end)
elseif key == 'turnDelay' then
generalPanel:getChildById('turnDelayLabel'):setText(tr('Turn delay: %sms', value))
elseif key == 'hotkeyDelay' then
generalPanel:getChildById('hotkeyDelayLabel'):setText(tr('Hotkey delay: %sms', value))
end
-- change value for keybind updates

@ -36,6 +36,7 @@ useRadioGroup = nil
currentHotkeys = nil
boundCombosCallback = {}
hotkeysList = {}
lastHotkeyTime = g_clock.millis()
-- public functions
function init()
@ -374,6 +375,12 @@ function doKeyCombo(keyCombo)
if not g_game.isOnline() then return end
local hotKey = hotkeyList[keyCombo]
if not hotKey then return end
if g_clock.millis() - lastHotkeyTime < modules.client_options.getOption('hotkeyDelay') then
return
end
lastHotkeyTime = g_clock.millis()
if hotKey.itemId == nil then
if not hotKey.value or #hotKey.value == 0 then return end
if hotKey.autoSend then

@ -17,6 +17,7 @@ smartWalkDirs = {}
smartWalkDir = nil
walkFunction = nil
hookedMenuOptions = {}
lastDirTime = g_clock.millis()
function init()
g_ui.importStyle('styles/countwindow')
@ -80,14 +81,15 @@ function bindKeys()
bindWalkKey('Numpad4', West)
bindWalkKey('Numpad7', NorthWest)
g_keyboard.bindKeyPress('Ctrl+Up', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel)
g_keyboard.bindKeyPress('Ctrl+Right', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel)
g_keyboard.bindKeyPress('Ctrl+Down', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel)
g_keyboard.bindKeyPress('Ctrl+Left', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel)
g_keyboard.bindKeyPress('Ctrl+Numpad8', function() g_game.turn(North) changeWalkDir(North) end, gameRootPanel)
g_keyboard.bindKeyPress('Ctrl+Numpad6', function() g_game.turn(East) changeWalkDir(East) end, gameRootPanel)
g_keyboard.bindKeyPress('Ctrl+Numpad2', function() g_game.turn(South) changeWalkDir(South) end, gameRootPanel)
g_keyboard.bindKeyPress('Ctrl+Numpad4', function() g_game.turn(West) changeWalkDir(West) end, gameRootPanel)
bindTurnKey('Ctrl+Up', North)
bindTurnKey('Ctrl+Right', East)
bindTurnKey('Ctrl+Down', South)
bindTurnKey('Ctrl+Left', West)
bindTurnKey('Ctrl+Numpad8', North)
bindTurnKey('Ctrl+Numpad6', East)
bindTurnKey('Ctrl+Numpad2', South)
bindTurnKey('Ctrl+Numpad4', West)
g_keyboard.bindKeyPress('Escape', function() g_game.cancelAttackAndFollow() end, gameRootPanel)
g_keyboard.bindKeyPress('Ctrl+=', function() gameMapPanel:zoomIn() end, gameRootPanel)
g_keyboard.bindKeyPress('Ctrl+-', function() gameMapPanel:zoomOut() end, gameRootPanel)
@ -109,6 +111,19 @@ function unbindWalkKey(key)
g_keyboard.unbindKeyPress(key, gameRootPanel)
end
function bindTurnKey(key, dir)
local function callback(widget, code, repeatTicks)
if g_clock.millis() - lastDirTime >= modules.client_options.getOption('turnDelay') then
g_game.turn(dir)
changeWalkDir(dir)
lastDirTime = g_clock.millis()
end
end
g_keyboard.bindKeyPress(key, callback, gameRootPanel)
end
function terminate()
hide()

Ladataan…
Peruuta
Tallenna