Eduardo Bart
6bce0bd680
Imrove lua engine
...
* Allow bound C++ functions to return multiples values to lua with tuples
2012-07-05 09:38:48 -03:00
Eduardo Bart
79532cd612
Optimize minimap save/load
2012-06-23 18:30:54 -03:00
Eduardo Bart
fcd6d3cfe9
Minimap fixes
...
* Fix infinite loop while loading minimap
* Fix errors in FileStream class
* Remake OTCM map format
* Fixes in UIMap
2012-06-23 12:03:28 -03:00
Eduardo Bart
aed779a2c8
doc and luabinder changes
2012-06-22 00:14:13 -03:00
Eduardo Bart
96c363d997
changes for otb compability
2012-06-21 14:54:20 -03:00
Eduardo Bart
f3499efe83
Adjust fallen changes
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* Restore old map load() used in minimap
* Change tabs to 4 spaces
* Add missing cmake file
2012-06-21 00:05:44 -03:00
otfallen
d139c3738b
map stuff
2012-06-21 04:31:29 +02:00
Eduardo Bart
8761220deb
Refactoring and flexibility changes
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* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Eduardo Bart
95cf7eb788
graphics optimizations/fixes/features
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* cache text vertex for StaticText, AnimatedText and Creature names
* improved outfit rendering
* fully compatible with OpenGL 1.1
* enable mipmaping for game sprites again
* Ctrl+W hotkey clean game texts
2012-06-08 21:40:41 -03:00
Eduardo Bart
fe86dc8050
real autowalking
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* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart
f62f507813
just fixes
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* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart
3a83666b9f
restore missiles
2012-02-02 18:54:49 -02:00
Eduardo Bart
614d34b382
fix corpses drawing
2012-02-02 18:10:14 -02:00
Eduardo Bart
51b0822267
zoom out much more smoother
2012-01-31 15:06:55 -02:00
Eduardo Bart
cf18b0c36f
many changes
2012-01-30 16:18:10 -02:00
Eduardo Bart
7d8d214324
simpli map load/save
2012-01-30 01:11:05 -02:00
Eduardo Bart
9db7bd2602
rework map rendering
2012-01-29 22:00:12 -02:00
Eduardo Bart
d500de9aa0
change in topmenu and some fixes
2012-01-23 11:47:15 -02:00
Eduardo Bart
6ce92a1a64
rework walk
2012-01-19 02:12:53 -02:00
Eduardo Bart
fbaa7c8c43
changes to wotk with protocol 860
2012-01-08 13:42:23 -02:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Eduardo Bart
d597335135
make work on win32 again using GLEW
2011-12-29 16:21:58 -02:00
Henrique Santiago
d67442dc49
introduce statictext
2011-12-29 15:45:59 -02:00
Henrique Santiago
5830a3dc3e
animated text
2011-12-26 09:53:16 -02:00
Henrique
9208bf7b5a
fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing
2011-11-23 02:27:58 -02:00
Henrique
6a33473a1a
map class more flexible
2011-11-23 01:11:49 -02:00
Henrique
3f4ad7977c
using items, just test, almost nothing done yet
2011-11-10 04:53:16 -02:00
Henrique
6a17173d08
swap map to array
2011-11-08 00:12:23 -02:00
Henrique
a3c65f3a7e
missiles and some reworking
2011-11-07 23:44:43 -02:00
Eduardo Bart
ce67fd1733
change effects animation calculation
2011-11-07 15:20:13 -02:00
Eduardo Bart
9ca98dd00e
change comments
2011-09-01 21:00:29 -03:00
Eduardo Bart
e37efe7e65
new render, look through windows/doors
2011-09-01 19:00:46 -03:00
Eduardo Bart
0b4d7ace05
change how tile stack works
2011-08-31 17:22:57 -03:00
Eduardo Bart
1da42f9a3b
just some renaming
2011-08-31 02:15:59 -03:00
Eduardo Bart
8a179ea585
remvoe update cache since no much fps increase
2011-08-30 21:28:23 -03:00
Eduardo Bart
4d10b0dd49
render improvments using some cache
2011-08-30 20:39:14 -03:00
Henrique
33573e957d
map position, skills
2011-08-29 22:34:17 -03:00
Eduardo Bart
8b2cb410c2
ctrl+g kinda working, but login/logout events still need a remake
2011-08-29 11:14:21 -03:00
Eduardo Bart
f7eac377e7
restore copyright notice
2011-08-28 10:17:58 -03:00
Henrique
9088bad0b0
addons, item count, stackpos fix
2011-08-24 00:58:23 -03:00
Henrique
06a72ffb7e
stack fix, creature names and health bar, still buggy
2011-08-21 00:21:35 -03:00
Henrique
8b2bceaef3
effect delete restored
2011-08-17 02:04:45 -03:00
Henrique
16a187b014
creature walk, fps fix (map duplicate items fix with clean), some protocol parses
2011-08-17 01:45:55 -03:00
Eduardo Bart
758b4b5dfb
display motd message only once, remove update loop, use g_platform.getTicks() instead
2011-08-16 09:47:30 -03:00
Henrique
97d2c30a81
effects working, map on higher levels too
2011-08-16 02:47:35 -03:00
Eduardo Bart
f87b475f49
revise network system
2011-08-15 21:30:31 -03:00
Eduardo Bart
be15b1820d
more refactoring
2011-08-15 18:02:52 -03:00
Eduardo Bart
2e1a96c2df
rework on dat and spr loader
2011-08-15 16:15:49 -03:00
Eduardo Bart
b21ccd16f9
fix gitignore and add missing sources
2011-08-15 11:11:24 -03:00