UIWindow = extends(UIWidget)

function UIWindow.create()
  local window = UIWindow.internalCreate()
  window:setTextAlign(AlignTopCenter)
  window:setDragable(true)
  return window
end

function UIWindow:onKeyDown(keyCode, keyboardModifiers)
  if keyboardModifiers == KeyboardNoModifier then
    if keyCode == KeyEnter then
      signalcall(self.onEnter, self)
    elseif keyCode == KeyEscape then
      signalcall(self.onEscape, self)
    end
  end
end

function UIWindow:onFocusChange(focused)
  if focused then self:raise() end
end

function UIWindow:onDragEnter(mousePos)
  self:breakAnchors()
  self.movingReference = { x = mousePos.x - self:getX(), y = mousePos.y - self:getY() }
  return true
end

function UIWindow:onDragLeave(droppedWidget, mousePos)
  -- TODO: auto detect and reconnect anchors
end

function UIWindow:onDragMove(mousePos, mouseMoved)
  local pos = { x = mousePos.x - self.movingReference.x, y = mousePos.y - self.movingReference.y }
  self:setPosition(pos)
  self:bindRectToParent()
end