/* * Copyright (c) 2010-2015 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "uicreature.h" #include #include void UICreature::drawSelf(Fw::DrawPane drawPane) { if((drawPane & Fw::ForegroundPane) == 0) return; UIWidget::drawSelf(drawPane); if(m_creature) { Rect drawRect = getPaddingRect(); g_painter->setColor(m_imageColor); m_creature->drawOutfit(drawRect, !m_fixedCreatureSize); } } void UICreature::setOutfit(const Outfit& outfit) { if(!m_creature) m_creature = CreaturePtr(new Creature); m_creature->setDirection(Otc::South); m_creature->setOutfit(outfit); } void UICreature::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode) { UIWidget::onStyleApply(styleName, styleNode); for(const OTMLNodePtr& node : styleNode->children()) { if(node->tag() == "fixed-creature-size") setFixedCreatureSize(node->value()); else if(node->tag() == "outfit-id") { Outfit outfit = (m_creature ? m_creature->getOutfit() : Outfit()); outfit.setId(node->value()); setOutfit(outfit); } else if(node->tag() == "outfit-head") { Outfit outfit = (m_creature ? m_creature->getOutfit() : Outfit()); outfit.setHead(node->value()); setOutfit(outfit); } else if(node->tag() == "outfit-body") { Outfit outfit = (m_creature ? m_creature->getOutfit() : Outfit()); outfit.setBody(node->value()); setOutfit(outfit); } else if(node->tag() == "outfit-legs") { Outfit outfit = (m_creature ? m_creature->getOutfit() : Outfit()); outfit.setLegs(node->value()); setOutfit(outfit); } else if(node->tag() == "outfit-feet") { Outfit outfit = (m_creature ? m_creature->getOutfit() : Outfit()); outfit.setFeet(node->value()); setOutfit(outfit); } } }