/* * Copyright (c) 2010-2015 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef UISPRITE_H #define UISPRITE_H #include "declarations.h" #include class UISprite : public UIWidget { public: UISprite(); void drawSelf(Fw::DrawPane drawPane); void setSpriteId(int id); int getSpriteId() { return m_spriteId; } void clearSprite() { setSpriteId(0); } void setSpriteColor(Color color) { m_spriteColor = color; } bool isSpriteVisible() { return m_spriteVisible; } void setSpriteVisible(bool visible) { m_spriteVisible = visible; } bool hasSprite() { return m_sprite != nullptr; } protected: void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode); TexturePtr m_sprite; uint16 m_spriteId; Color m_spriteColor; stdext::boolean m_spriteVisible; }; #endif