/* * Copyright (c) 2010-2013 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifdef WIN32 #include "win32window.h" #include #include #include #define HSB_BIT_SET(p, n) (p[(n)/8] |= (128 >>((n)%8))) WIN32Window::WIN32Window() { m_window = 0; m_instance = 0; m_deviceContext = 0; m_cursor = 0; m_minimumSize = Size(600,480); m_size = Size(600,480); m_hidden = true; #ifdef OPENGL_ES m_eglConfig = 0; m_eglContext = 0; m_eglDisplay = 0; m_eglSurface = 0; #else m_wglContext = 0; #endif m_keyMap[VK_ESCAPE] = Fw::KeyEscape; m_keyMap[VK_TAB] = Fw::KeyTab; m_keyMap[VK_RETURN] = Fw::KeyEnter; m_keyMap[VK_BACK] = Fw::KeyBackspace; m_keyMap[VK_SPACE] = Fw::KeySpace; m_keyMap[VK_PRIOR] = Fw::KeyPageUp; m_keyMap[VK_NEXT] = Fw::KeyPageDown; m_keyMap[VK_HOME] = Fw::KeyHome; m_keyMap[VK_END] = Fw::KeyEnd; m_keyMap[VK_INSERT] = Fw::KeyInsert; m_keyMap[VK_DELETE] = Fw::KeyDelete; m_keyMap[VK_UP] = Fw::KeyUp; m_keyMap[VK_DOWN] = Fw::KeyDown; m_keyMap[VK_LEFT] = Fw::KeyLeft; m_keyMap[VK_RIGHT] = Fw::KeyRight; m_keyMap[VK_NUMLOCK] = Fw::KeyNumLock; m_keyMap[VK_SCROLL] = Fw::KeyScrollLock; m_keyMap[VK_CAPITAL] = Fw::KeyCapsLock; m_keyMap[VK_SNAPSHOT] = Fw::KeyPrintScreen; m_keyMap[VK_PAUSE] = Fw::KeyPause; m_keyMap[VK_CONTROL] = Fw::KeyCtrl; m_keyMap[VK_LCONTROL] = Fw::KeyCtrl; m_keyMap[VK_RCONTROL] = Fw::KeyCtrl; m_keyMap[VK_SHIFT] = Fw::KeyShift; m_keyMap[VK_LSHIFT] = Fw::KeyShift; m_keyMap[VK_RSHIFT] = Fw::KeyShift; m_keyMap[VK_MENU] = Fw::KeyAlt; m_keyMap[VK_LMENU] = Fw::KeyAlt; m_keyMap[VK_RMENU] = Fw::KeyAlt; m_keyMap[VK_LWIN] = Fw::KeyMeta; m_keyMap[VK_RWIN] = Fw::KeyMeta; m_keyMap[VK_APPS] = Fw::KeyMenu; // ascii characters /* m_keyMap['!'] = Fw::KeyExclamation; m_keyMap['"'] = Fw::KeyQuote; m_keyMap['#'] = Fw::KeyNumberSign; m_keyMap['$'] = Fw::KeyDollar; m_keyMap['%'] = Fw::KeyPercent; m_keyMap['$'] = Fw::KeyAmpersand; m_keyMap['\''] = Fw::KeyApostrophe; m_keyMap['('] = Fw::KeyLeftParen; m_keyMap[')'] = Fw::KeyRightParen; m_keyMap['*'] = Fw::KeyAsterisk; m_keyMap['+'] = Fw::KeyPlus; m_keyMap['.'] = Fw::KeyComma; m_keyMap['-'] = Fw::KeyMinus; m_keyMap['.'] = Fw::KeyPeriod; m_keyMap['/'] = Fw::KeySlash; */ m_keyMap['0'] = Fw::Key0; m_keyMap['1'] = Fw::Key1; m_keyMap['2'] = Fw::Key2; m_keyMap['3'] = Fw::Key3; m_keyMap['4'] = Fw::Key4; m_keyMap['5'] = Fw::Key5; m_keyMap['6'] = Fw::Key6; m_keyMap['7'] = Fw::Key7; m_keyMap['8'] = Fw::Key8; m_keyMap['9'] = Fw::Key9; /* m_keyMap[':'] = Fw::KeyColon; m_keyMap[';'] = Fw::KeySemicolon; m_keyMap['<'] = Fw::KeyLess; m_keyMap['='] = Fw::KeyEqual; m_keyMap['>'] = Fw::KeyGreater; m_keyMap['?'] = Fw::KeyQuestion; m_keyMap['@'] = Fw::KeyAtSign; */ m_keyMap['A'] = Fw::KeyA; m_keyMap['B'] = Fw::KeyB; m_keyMap['C'] = Fw::KeyC; m_keyMap['D'] = Fw::KeyD; m_keyMap['E'] = Fw::KeyE; m_keyMap['F'] = Fw::KeyF; m_keyMap['G'] = Fw::KeyG; m_keyMap['H'] = Fw::KeyH; m_keyMap['I'] = Fw::KeyI; m_keyMap['J'] = Fw::KeyJ; m_keyMap['K'] = Fw::KeyK; m_keyMap['L'] = Fw::KeyL; m_keyMap['M'] = Fw::KeyM; m_keyMap['N'] = Fw::KeyN; m_keyMap['O'] = Fw::KeyO; m_keyMap['P'] = Fw::KeyP; m_keyMap['Q'] = Fw::KeyQ; m_keyMap['R'] = Fw::KeyR; m_keyMap['S'] = Fw::KeyS; m_keyMap['T'] = Fw::KeyT; m_keyMap['U'] = Fw::KeyU; m_keyMap['V'] = Fw::KeyV; m_keyMap['W'] = Fw::KeyW; m_keyMap['X'] = Fw::KeyX; m_keyMap['Y'] = Fw::KeyY; m_keyMap['Z'] = Fw::KeyZ; /* m_keyMap['['] = Fw::KeyLeftBracket; m_keyMap['\\'] = Fw::KeyBackslash; m_keyMap[']'] = Fw::KeyRightBracket; m_keyMap['^'] = Fw::KeyCaret; m_keyMap['_'] = Fw::KeyUnderscore; m_keyMap['`'] = Fw::KeyGrave; m_keyMap['{'] = Fw::KeyLeftCurly; m_keyMap['|'] = Fw::KeyBar; m_keyMap['}'] = Fw::KeyRightCurly; m_keyMap['~'] = Fw::KeyTilde; */ // keypad /* m_keyMap[VK_ADD] = Fw::KeyPlus; m_keyMap[VK_SUBTRACT] = Fw::KeyMinus; m_keyMap[VK_DECIMAL] = Fw::KeyPeriod; m_keyMap[VK_DIVIDE] = Fw::KeySlash; m_keyMap[VK_MULTIPLY] = Fw::KeyAsterisk; */ m_keyMap[VK_OEM_1] = Fw::KeySemicolon; m_keyMap[VK_OEM_2] = Fw::KeySlash; m_keyMap[VK_OEM_3] = Fw::KeyGrave; m_keyMap[VK_OEM_4] = Fw::KeyLeftBracket; m_keyMap[VK_OEM_5] = Fw::KeyBackslash; m_keyMap[VK_OEM_6] = Fw::KeyRightBracket; m_keyMap[VK_OEM_7] = Fw::KeyApostrophe; m_keyMap[VK_OEM_MINUS] = Fw::KeyMinus; m_keyMap[VK_OEM_PLUS] = Fw::KeyEqual; m_keyMap[VK_OEM_COMMA] = Fw::KeyComma; m_keyMap[VK_OEM_PERIOD] = Fw::KeyPeriod; m_keyMap[VK_F1] = Fw::KeyF1; m_keyMap[VK_F2] = Fw::KeyF2; m_keyMap[VK_F3] = Fw::KeyF3; m_keyMap[VK_F4] = Fw::KeyF4; m_keyMap[VK_F5] = Fw::KeyF5; m_keyMap[VK_F6] = Fw::KeyF6; m_keyMap[VK_F7] = Fw::KeyF7; m_keyMap[VK_F8] = Fw::KeyF8; m_keyMap[VK_F9] = Fw::KeyF9; m_keyMap[VK_F10] = Fw::KeyF10; m_keyMap[VK_F11] = Fw::KeyF11; m_keyMap[VK_F12] = Fw::KeyF12; } void WIN32Window::init() { m_instance = GetModuleHandle(NULL); #ifdef DIRECTX m_d3d = Direct3DCreate9(D3D_SDK_VERSION); // create the Direct3D interface D3DPRESENT_PARAMETERS d3dpp; // create a struct to hold various device information ZeroMemory(&d3dpp, sizeof(d3dpp)); // clear out the struct for use d3dpp.Windowed = TRUE; // program windowed, not fullscreen d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; // discard old frames d3dpp.hDeviceWindow = m_window; // set the window to be used by Direct3D // create a device class using this information and information from the d3dpp stuct m_d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, m_window, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &m_d3ddev); #endif internalCreateWindow(); internalCreateGLContext(); internalRestoreGLContext(); } void WIN32Window::terminate() { SetCursor(NULL); if(m_defaultCursor) { DestroyCursor(m_defaultCursor); m_defaultCursor = NULL; } for(HCURSOR& cursor : m_cursors) DestroyCursor(cursor); m_cursors.clear(); internalDestroyGLContext(); if(m_deviceContext) { if(!ReleaseDC(m_window, m_deviceContext)) g_logger.error("Release device context failed."); m_deviceContext = NULL; } if(m_window) { if(!DestroyWindow(m_window)) g_logger.error("ERROR: Destroy window failed."); m_window = NULL; } if(m_instance) { if(!UnregisterClassA(g_app.getCompactName().c_str(), m_instance)) g_logger.error("UnregisterClassA failed"); m_instance = NULL; } } struct WindowProcProxy { static LRESULT CALLBACK call(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { WIN32Window *window = (WIN32Window*)&g_window; return window->windowProc(hWnd, uMsg, wParam, lParam); } }; void WIN32Window::internalCreateWindow() { m_defaultCursor = LoadCursor(NULL, IDC_ARROW); WNDCLASSA wc; wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; wc.lpfnWndProc = (WNDPROC)WindowProcProxy::call; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = m_instance; wc.hIcon = LoadIcon(NULL, IDI_WINLOGO); wc.hCursor = m_defaultCursor; wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = g_app.getCompactName().c_str(); if(!RegisterClassA(&wc)) g_logger.fatal("Failed to register the window class."); DWORD dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; DWORD dwStyle = WS_OVERLAPPEDWINDOW; // initialize in the center of the screen m_position = ((getDisplaySize() - m_size) / 2).toPoint(); Rect screenRect = adjustWindowRect(Rect(m_position, m_size)); updateUnmaximizedCoords(); m_window = CreateWindowExA(dwExStyle, g_app.getCompactName().c_str(), NULL, dwStyle, screenRect.left(), screenRect.top(), screenRect.width(), screenRect.height(), NULL, NULL, m_instance, NULL); if(!m_window) g_logger.fatal("Unable to create window"); ShowWindow(m_window, SW_HIDE); m_deviceContext = GetDC(m_window); if(!m_deviceContext) g_logger.fatal("GetDC failed"); } void WIN32Window::internalCreateGLContext() { #ifdef OPENGL_ES m_eglDisplay = eglGetDisplay(m_deviceContext); if(m_eglDisplay == EGL_NO_DISPLAY) g_logger.fatal("EGL not supported"); if(!eglInitialize(m_eglDisplay, NULL, NULL)) g_logger.fatal("Unable to initialize EGL"); static int configList[] = { #if OPENGL_ES==2 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, #else EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT, #endif EGL_RED_SIZE, 4, EGL_GREEN_SIZE, 4, EGL_BLUE_SIZE, 4, EGL_ALPHA_SIZE, 4, EGL_NONE }; EGLint numConfig; if(!eglGetConfigs(m_eglDisplay, NULL, 0, &numConfig)) g_logger.fatal("No valid GL configurations"); if(!eglChooseConfig(m_eglDisplay, configList, &m_eglConfig, 1, &numConfig)) g_logger.fatal("Failed to choose EGL config"); if(numConfig != 1) g_logger.warning("Didn't got the exact EGL config"); EGLint contextAtrrList[] = { #if OPENGL_ES==2 EGL_CONTEXT_CLIENT_VERSION, 2, #else EGL_CONTEXT_CLIENT_VERSION, 1, #endif EGL_NONE }; m_eglSurface = eglCreateWindowSurface(m_eglDisplay, m_eglConfig, m_window, NULL); if(m_eglSurface == EGL_NO_SURFACE) g_logger.fatal(stdext::format("Unable to create EGL surface: %s", eglGetError())); m_eglContext = eglCreateContext(m_eglDisplay, m_eglConfig, EGL_NO_CONTEXT, contextAtrrList); if(m_eglContext == EGL_NO_CONTEXT ) g_logger.fatal(stdext::format("Unable to create EGL context: %s", eglGetError())); #else uint pixelFormat; static PIXELFORMATDESCRIPTOR pfd = { sizeof(PIXELFORMATDESCRIPTOR), 1, PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, PFD_TYPE_RGBA, 32, // Select Our Color Depth 8, 0, 8, 0, 8, 0, // Color Bits Ignored 8, // Alpha Buffer Bits 0, // Shift Bit Ignored 0, // No Accumulation Buffer 0, 0, 0, 0, // Accumulation Bits Ignored 0, // Z-Buffer (Depth Buffer) 0, // No Stencil Buffer 0, // No Auxiliary Buffer PFD_MAIN_PLANE, // Main Drawing Layer 0, // Reserved 0, 0, 0 }; // Layer Masks Ignored pixelFormat = ChoosePixelFormat(m_deviceContext, &pfd); if(!pixelFormat) g_logger.fatal("Could not find a suitable pixel format"); if(!SetPixelFormat(m_deviceContext, pixelFormat, &pfd)) g_logger.fatal("Could not set the pixel format"); if(!(m_wglContext = wglCreateContext(m_deviceContext))) g_logger.fatal("Unable to create GL context"); #endif } void WIN32Window::internalDestroyGLContext() { #ifdef OPENGL_ES if(m_eglDisplay) { if(m_eglContext) { eglDestroyContext(m_eglDisplay, m_eglContext); m_eglContext = 0; } if(m_eglSurface) { eglDestroySurface(m_eglDisplay, m_eglSurface); m_eglSurface = 0; } eglTerminate(m_eglDisplay); m_eglDisplay = 0; } #else if(m_wglContext) { if(!wglMakeCurrent(NULL, NULL)) g_logger.error("Release of dc and rc failed."); if(!wglDeleteContext(m_wglContext)) g_logger.error("Release rendering context failed."); m_wglContext = NULL; } #endif } void WIN32Window::internalRestoreGLContext() { #ifdef OPENGL_ES if(!eglMakeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext)) g_logger.fatal("Unable to make current EGL context"); #else if(!wglMakeCurrent(m_deviceContext, m_wglContext)) g_logger.fatal("Unable to make current WGL context"); #endif } bool WIN32Window::isExtensionSupported(const char *ext) { #ifdef OPENGL_ES //TODO return false; #else typedef const char* (WINAPI * wglGetExtensionsStringProc)(); wglGetExtensionsStringProc wglGetExtensionsString = (wglGetExtensionsStringProc)getExtensionProcAddress("wglGetExtensionsStringEXT"); if(!wglGetExtensionsString) return false; const char *exts = wglGetExtensionsString(); if(exts && strstr(exts, ext)) return true; return false; #endif } void *WIN32Window::getExtensionProcAddress(const char *ext) { #ifdef OPENGL_ES //TODO return NULL; #else return (void*)wglGetProcAddress(ext); #endif } void WIN32Window::move(const Point& pos) { Rect clientRect(pos, getClientRect().size()); Rect windowRect = adjustWindowRect(clientRect); MoveWindow(m_window, windowRect.x(), windowRect.y(), windowRect.width(), windowRect.height(), TRUE); if(m_hidden) ShowWindow(m_window, SW_HIDE); } void WIN32Window::resize(const Size& size) { if(size.width() < m_minimumSize.width() || size.height() < m_minimumSize.height()) return; Rect clientRect(getClientRect().topLeft(), size); Rect windowRect = adjustWindowRect(clientRect); MoveWindow(m_window, windowRect.x(), windowRect.y(), windowRect.width(), windowRect.height(), TRUE); if(m_hidden) ShowWindow(m_window, SW_HIDE); } void WIN32Window::show() { m_hidden = false; if(m_maximized) ShowWindow(m_window, SW_MAXIMIZE); else ShowWindow(m_window, SW_SHOW); } void WIN32Window::hide() { m_hidden = true; ShowWindow(m_window, SW_HIDE); } void WIN32Window::maximize() { if(!m_hidden) ShowWindow(m_window, SW_MAXIMIZE); else m_maximized = true; } void WIN32Window::poll() { fireKeysPress(); MSG msg; while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } updateUnmaximizedCoords(); } Fw::Key WIN32Window::retranslateVirtualKey(WPARAM wParam, LPARAM lParam) { // ignore numpad keys when numlock is on if((wParam >= VK_NUMPAD0 && wParam <= VK_NUMPAD9) || wParam == VK_SEPARATOR) return Fw::KeyUnknown; // lParam will have this state when receiving insert,end,down,etc presses from numpad if(!(((HIWORD(lParam) >> 8) & 0xFF) & 1)) { bool numlockOn = GetKeyState(VK_NUMLOCK); // retranslate numpad keys switch(wParam) { case VK_INSERT: return numlockOn ? Fw::KeyUnknown : Fw::KeyNumpad0; case VK_END: return numlockOn ? Fw::KeyUnknown : Fw::KeyNumpad1; case VK_DOWN: return numlockOn ? Fw::KeyUnknown : Fw::KeyNumpad2; case VK_NEXT: return numlockOn ? Fw::KeyUnknown : Fw::KeyNumpad3; case VK_LEFT: return numlockOn ? Fw::KeyUnknown : Fw::KeyNumpad4; case VK_CLEAR: return numlockOn ? Fw::KeyUnknown : Fw::KeyNumpad5; case VK_RIGHT: return numlockOn ? Fw::KeyUnknown : Fw::KeyNumpad6; case VK_HOME: return numlockOn ? Fw::KeyUnknown : Fw::KeyNumpad7; case VK_UP: return numlockOn ? Fw::KeyUnknown : Fw::KeyNumpad8; case VK_PRIOR: return numlockOn ? Fw::KeyUnknown : Fw::KeyNumpad9; } } Fw::Key key = Fw::KeyUnknown; if(m_keyMap.find(wParam) != m_keyMap.end()) key = m_keyMap[wParam]; // actually ignore alt/ctrl/shift keys, they is states are already stored in m_inputEvent.keyboardModifiers if(key == Fw::KeyAlt || key == Fw::KeyCtrl || key == Fw::KeyShift) key = Fw::KeyUnknown; return key; } #define IsKeyDown(a) (GetKeyState(a) & 0x80) LRESULT WIN32Window::windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { m_inputEvent.keyboardModifiers = 0; if(IsKeyDown(VK_CONTROL)) m_inputEvent.keyboardModifiers |= Fw::KeyboardCtrlModifier; if(IsKeyDown(VK_SHIFT)) m_inputEvent.keyboardModifiers |= Fw::KeyboardShiftModifier; if(IsKeyDown(VK_MENU)) m_inputEvent.keyboardModifiers |= Fw::KeyboardAltModifier; switch(uMsg) { case WM_SETCURSOR: { if(m_cursor) SetCursor(m_cursor); else return DefWindowProc(hWnd, uMsg, wParam, lParam); break; } case WM_ACTIVATE: { m_focused = !(wParam == WA_INACTIVE); releaseAllKeys(); break; } case WM_SETFOCUS: case WM_KILLFOCUS: { releaseAllKeys(); break; } case WM_CHAR: { if(wParam >= 32 && wParam <= 255) { m_inputEvent.reset(Fw::KeyTextInputEvent); m_inputEvent.keyText = wParam; if(m_onInputEvent) m_onInputEvent(m_inputEvent); } break; } case WM_CLOSE: { m_onClose(); break; } case WM_KEYDOWN: { processKeyDown(retranslateVirtualKey(wParam, lParam)); break; } case WM_KEYUP: { processKeyUp(retranslateVirtualKey(wParam, lParam)); break; } case WM_SYSKEYUP: case WM_SYSKEYDOWN: { // F10 is the shortcut key to enter a windows menu, this is a workaround to get F10 working if(wParam != VK_F10) { if(wParam != VK_MENU && wParam != VK_LMENU && wParam != VK_RMENU) return DefWindowProc(hWnd, uMsg, wParam, lParam); else return 0; } else { if(uMsg == WM_SYSKEYUP) processKeyUp(retranslateVirtualKey(wParam, lParam)); else processKeyDown(retranslateVirtualKey(wParam, lParam)); } break; } case WM_LBUTTONDOWN: { SetCapture(m_window); m_inputEvent.reset(Fw::MousePressInputEvent); m_inputEvent.mouseButton = Fw::MouseLeftButton; m_mouseButtonStates[Fw::MouseLeftButton] = true; if(m_onInputEvent) m_onInputEvent(m_inputEvent); break; } case WM_LBUTTONUP: { SetCapture(NULL); m_inputEvent.reset(Fw::MouseReleaseInputEvent); m_inputEvent.mouseButton = Fw::MouseLeftButton; m_mouseButtonStates[Fw::MouseLeftButton] = false; if(m_onInputEvent) m_onInputEvent(m_inputEvent); break; } case WM_MBUTTONDOWN: { SetCapture(m_window); m_inputEvent.reset(Fw::MousePressInputEvent); m_inputEvent.mouseButton = Fw::MouseMidButton; m_mouseButtonStates[Fw::MouseMidButton] = true; if(m_onInputEvent) m_onInputEvent(m_inputEvent); break; } case WM_MBUTTONUP: { SetCapture(NULL); m_inputEvent.reset(Fw::MouseReleaseInputEvent); m_inputEvent.mouseButton = Fw::MouseMidButton; m_mouseButtonStates[Fw::MouseMidButton] = false; if(m_onInputEvent) m_onInputEvent(m_inputEvent); break; } case WM_RBUTTONDOWN: { SetCapture(m_window); m_inputEvent.reset(Fw::MousePressInputEvent); m_inputEvent.mouseButton = Fw::MouseRightButton; m_mouseButtonStates[Fw::MouseRightButton] = true; if(m_onInputEvent) m_onInputEvent(m_inputEvent); break; } case WM_RBUTTONUP: { SetCapture(NULL); m_inputEvent.reset(Fw::MouseReleaseInputEvent); m_inputEvent.mouseButton = Fw::MouseRightButton; m_mouseButtonStates[Fw::MouseRightButton] = false; if(m_onInputEvent) m_onInputEvent(m_inputEvent); break; } case WM_MOUSEMOVE: { m_inputEvent.reset(Fw::MouseMoveInputEvent); Point newMousePos(LOWORD(lParam), HIWORD(lParam)); if(newMousePos.x >= 32767) newMousePos.x = 0; else newMousePos.x = std::min(newMousePos.x, m_size.width()); if(newMousePos.y >= 32767) newMousePos.y = 0; else newMousePos.y = std::min(newMousePos.y, m_size.height()); m_inputEvent.mouseMoved = newMousePos - m_inputEvent.mousePos; m_inputEvent.mousePos = newMousePos; if(m_onInputEvent) m_onInputEvent(m_inputEvent); break; } case WM_MOUSEWHEEL: { m_inputEvent.reset(Fw::MouseWheelInputEvent); m_inputEvent.mouseButton = Fw::MouseMidButton; m_inputEvent.wheelDirection = ((short)HIWORD(wParam)) > 0 ? Fw::MouseWheelUp : Fw::MouseWheelDown; if(m_onInputEvent) m_onInputEvent(m_inputEvent); break; } case WM_MOVE: { m_position.x = (short)LOWORD(lParam); m_position.y = (short)HIWORD(lParam); break; } case WM_GETMINMAXINFO: { LPMINMAXINFO pMMI = (LPMINMAXINFO)lParam; Rect adjustedRect = adjustWindowRect(Rect(0, 0, m_minimumSize)); pMMI->ptMinTrackSize.x = adjustedRect.width(); pMMI->ptMinTrackSize.y = adjustedRect.height(); break; } case WM_SIZE: { bool forceResize = false; switch(wParam) { case SIZE_MAXIMIZED: m_maximized = true; m_visible = true; forceResize = true; break; case SIZE_RESTORED: m_maximized = false; m_visible = true; forceResize = true; break; case SIZE_MINIMIZED: m_visible = false; break; } if(m_visible && m_deviceContext) internalRestoreGLContext(); Size size = Size(LOWORD(lParam), HIWORD(lParam)); size.setWidth(std::max(std::min(size.width(), 7680), 32)); size.setHeight(std::max(std::min(size.height(), 4320), 32)); if(m_visible && (forceResize || m_size != size)) { m_size = size; m_onResize(m_size); } break; } default: return DefWindowProc(hWnd, uMsg, wParam, lParam); } return 0; } void WIN32Window::swapBuffers() { #ifdef OPENGL_ES eglSwapBuffers(m_eglDisplay, m_eglSurface); #else SwapBuffers(m_deviceContext); #endif } void WIN32Window::showMouse() { ShowCursor(true); } void WIN32Window::hideMouse() { ShowCursor(false); } void WIN32Window::displayFatalError(const std::string& message) { MessageBoxW(m_window, stdext::latin1_to_utf16(message).c_str(), L"FATAL ERROR", MB_OK | MB_ICONERROR); } int WIN32Window::internalLoadMouseCursor(const ImagePtr& image, const Point& hotSpot) { int width = image->getWidth(); int height = image->getHeight(); int numbits = width * height; int numbytes = (width * height)/8; std::vector andMask(numbytes, 0); std::vector xorMask(numbytes, 0); for(int i=0;igetPixelData() + i*4); if(rgba == 0xffffffff) { //white HSB_BIT_SET(xorMask, i); } else if(rgba == 0x00000000) { //alpha HSB_BIT_SET(andMask, i); } // otherwise 0xff000000 => black } HCURSOR cursor = CreateCursor(m_instance, hotSpot.x, hotSpot.y, width, height, &andMask[0], &xorMask[0]); m_cursors.push_back(cursor); return m_cursors.size()-1; } void WIN32Window::setMouseCursor(int cursorId) { if(cursorId >= (int)m_cursors.size() || cursorId < 0) return; m_cursor = m_cursors[cursorId]; SetCursor(m_cursor); ShowCursor(true); } void WIN32Window::restoreMouseCursor() { if(m_cursor) { m_cursor = NULL; SetCursor(m_defaultCursor); ShowCursor(true); } } void WIN32Window::setTitle(const std::string& title) { SetWindowTextW(m_window, stdext::latin1_to_utf16(title).c_str()); } void WIN32Window::setMinimumSize(const Size& minimumSize) { m_minimumSize = minimumSize; } void WIN32Window::setFullscreen(bool fullscreen) { if(m_fullscreen == fullscreen) return; m_fullscreen = fullscreen; DWORD dwStyle = GetWindowLong(m_window, GWL_STYLE); static WINDOWPLACEMENT wpPrev; wpPrev.length = sizeof(wpPrev); if(fullscreen) { Size size = getDisplaySize(); GetWindowPlacement(m_window, &wpPrev); SetWindowLong(m_window, GWL_STYLE, (dwStyle & ~WS_OVERLAPPEDWINDOW) | WS_POPUP | WS_EX_TOPMOST); SetWindowPos(m_window, HWND_TOPMOST, 0, 0, size.width(), size.height(), SWP_FRAMECHANGED); } else { SetWindowLong(m_window, GWL_STYLE, (dwStyle & ~(WS_POPUP | WS_EX_TOPMOST)) | WS_OVERLAPPEDWINDOW); SetWindowPlacement(m_window, &wpPrev); SetWindowPos(m_window, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED); } } void WIN32Window::setVerticalSync(bool enable) { #ifdef OPENGL_ES eglSwapInterval(m_eglDisplay, enable ? 1 : 0); #else if(!isExtensionSupported("WGL_EXT_swap_control")) return; typedef BOOL (WINAPI * wglSwapIntervalProc)(int); wglSwapIntervalProc wglSwapInterval = (wglSwapIntervalProc)getExtensionProcAddress("wglSwapIntervalEXT"); if(!wglSwapInterval) return; wglSwapInterval(enable ? 1 : 0); #endif } void WIN32Window::setIcon(const std::string& file) { ImagePtr image = Image::load(file); if(!image) { g_logger.traceError(stdext::format("unable to load icon file %s", file)); return; } if(image->getBpp() != 4) { g_logger.error("the app icon must have 4 channels"); return; } int n = image->getWidth() * image->getHeight(); std::vector iconData(n); for(int i=0; i < n;++i) { uint8 *pixel = (uint8*)&iconData[i]; pixel[2] = *(image->getPixelData() + (i * 4) + 0); pixel[1] = *(image->getPixelData() + (i * 4) + 1); pixel[0] = *(image->getPixelData() + (i * 4) + 2); pixel[3] = *(image->getPixelData() + (i * 4) + 3); } HBITMAP hbmColor = CreateBitmap(image->getWidth(), image->getHeight(), 1, 32, &iconData[0]); HBITMAP hbmMask = CreateCompatibleBitmap(GetDC(NULL), image->getWidth(), image->getHeight()); ICONINFO ii; ii.fIcon = TRUE; ii.hbmColor = hbmColor; ii.hbmMask = hbmMask; ii.xHotspot = 0; ii.yHotspot = 0; HICON icon = CreateIconIndirect(&ii); DeleteObject(hbmMask); DeleteObject(hbmColor); SendMessage(m_window, WM_SETICON, ICON_SMALL, (LPARAM)icon); SendMessage(m_window, WM_SETICON, ICON_BIG, (LPARAM)icon); } void WIN32Window::setClipboardText(const std::string& text) { if(!OpenClipboard(m_window)) return; HGLOBAL hglb = GlobalAlloc(GMEM_MOVEABLE, (text.length() + 1) * sizeof(WCHAR)); if(!hglb) return; std::wstring wtext = stdext::latin1_to_utf16(text); LPWSTR lpwstr = (LPWSTR)GlobalLock(hglb); memcpy(lpwstr, (char*)&wtext[0], wtext.length() * sizeof(WCHAR)); lpwstr[text.length()] = (WCHAR)0; GlobalUnlock(hglb); EmptyClipboard(); SetClipboardData(CF_UNICODETEXT, hglb); CloseClipboard(); } Size WIN32Window::getDisplaySize() { return Size(GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN)); } std::string WIN32Window::getClipboardText() { std::string text; if(!OpenClipboard(m_window)) return text; HGLOBAL hglb = GetClipboardData(CF_UNICODETEXT); if(hglb) { LPWSTR lpwstr = (LPWSTR)GlobalLock(hglb); if(lpwstr) { text = stdext::utf16_to_latin1(lpwstr); GlobalUnlock(hglb); } } CloseClipboard(); return text; } std::string WIN32Window::getPlatformType() { #ifndef OPENGL_ES return "WIN32-WGL"; #else return "WIN32-EGL"; #endif } Rect WIN32Window::getClientRect() { if(m_window) { RECT clientRect = {0,0,0,0}; int ret = GetClientRect(m_window, &clientRect); assert(ret != 0); return Rect(Point(clientRect.left, clientRect.top), Point(clientRect.right, clientRect.bottom)); } else { return Rect(m_position, m_size); } } Rect WIN32Window::getWindowRect() { if(m_window) { RECT windowRect = {0,0,0,0}; int ret = GetWindowRect(m_window, &windowRect); assert(ret != 0); return Rect(Point(windowRect.left, windowRect.top), Point(windowRect.right, windowRect.bottom)); } else { return adjustWindowRect(getClientRect()); } } Rect WIN32Window::adjustWindowRect(const Rect& clientRect) { Rect rect; DWORD dwStyle; DWORD dwExStyle; RECT windowRect = { clientRect.left(), clientRect.top(), clientRect.right(), clientRect.bottom() }; if(m_window) { dwStyle = GetWindowLong(m_window, GWL_STYLE); dwExStyle = GetWindowLong(m_window, GWL_EXSTYLE); } else { dwStyle = WS_OVERLAPPEDWINDOW; dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; } if(AdjustWindowRectEx(&windowRect, dwStyle, FALSE, dwExStyle) != 0) { rect = Rect(Point(windowRect.left, windowRect.top), Point(windowRect.right, windowRect.bottom)); } else { g_logger.traceError("AdjustWindowRectEx failed"); rect = Rect(0,0, m_minimumSize); } return rect; } #endif