Position = {} function Position.equals(pos1, pos2) return pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z end function Position.greaterThan(pos1, pos2, orEqualTo) if orEqualTo then return pos1.x >= pos2.x or pos1.y >= pos2.y or pos1.z >= pos2.z else return pos1.x > pos2.x or pos1.y > pos2.y or pos1.z > pos2.z end end function Position.lessThan(pos1, pos2, orEqualTo) if orEqualTo then return pos1.x <= pos2.x or pos1.y <= pos2.y or pos1.z <= pos2.z else return pos1.x < pos2.x or pos1.y < pos2.y or pos1.z < pos2.z end end function Position.isInRange(pos1, pos2, xRange, yRange) return math.abs(pos1.x-pos2.x) <= xRange and math.abs(pos1.y-pos2.y) <= yRange and pos1.z == pos2.z; end function Position.isValid(pos) return not (pos.x == 65535 and pos.y == 65535 and pos.z == 255) end function Position.distance(pos1, pos2) return math.sqrt(math.pow((pos2.x - pos1.x), 2) + math.pow((pos2.y - pos1.y), 2)) end function Position.manhattanDistance(pos1, pos2) return math.abs(pos2.x - pos1.x) + math.abs(pos2.y - pos1.y) end