/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef MAP_H #define MAP_H #include "creature.h" #include "animatedtext.h" #include class Map { public: void addMapView(const MapViewPtr& mapView); void removeMapView(const MapViewPtr& mapView); void notificateTileUpdateToMapViews(const Position& pos); void load(); void save(); void clean(); // thing related void addThing(const ThingPtr& thing, const Position& pos, int stackPos = -1); ThingPtr getThing(const Position& pos, int stackPos); bool removeThingByPos(const Position& pos, int stackPos); // tile related TilePtr createTile(const Position& pos); const TilePtr& getTile(const Position& pos); TilePtr getOrCreateTile(const Position& pos); void cleanTile(const Position& pos); bool removeThing(const ThingPtr& thing); // known creature related void addCreature(const CreaturePtr& creature); CreaturePtr getCreatureById(uint32 id); void removeCreatureById(uint32 id); std::vector getSpectators(const Position& centerPos, bool multiFloor); std::vector getSpectatorsInRange(const Position& centerPos, bool multiFloor, int xRange, int yRange); std::vector getSpectatorsInRangeEx(const Position& centerPos, bool multiFloor, int minXRange, int maxXRange, int minYRange, int maxYRange); void setLight(const Light& light) { m_light = light; } void setCentralPosition(const Position& centralPosition); bool isLookPossible(const Position& pos); bool isCovered(const Position& pos, int firstFloor = 0); bool isCompletelyCovered(const Position& pos, int firstFloor = 0); bool isAwareOfPosition(const Position& pos); Light getLight() { return m_light; } Position getCentralPosition() { return m_centralPosition; } int getFirstAwareFloor(); int getLastAwareFloor(); const std::vector& getFloorMissiles(int z) { return m_floorMissiles[z]; } std::vector getAnimatedTexts() { return m_animatedTexts; } std::vector getStaticTexts() { return m_staticTexts; } private: std::unordered_map m_tiles; std::map m_knownCreatures; std::array, Otc::MAX_Z+1> m_floorMissiles; std::vector m_animatedTexts; std::vector m_staticTexts; std::vector m_mapViews; Light m_light; Position m_centralPosition; }; extern Map g_map; #endif