function dumpWidgets() for i=1,rootWidget:getChildCount() do print(rootWidget:getChildByIndex(i):getId()) end end function drawDebugBoxes(enable) if enable == nil then enable = true end g_ui.setDebugBoxesDrawing(enable) end function hideMap() local map = rootWidget:recursiveGetChildById('gameMapPanel') if map then map:hide() end end function showMap() local map = rootWidget:recursiveGetChildById('gameMapPanel') if map then map:show() end end function debugContainersItems() function UIItem:onHoverChange(hovered) if hovered then ToolTip.display(self:getItem():getId()) else ToolTip.hide() end end end