/* The MIT License * * Copyright (c) 2010 OTClient, https://github.com/edubart/otclient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef UIELEMENT_H #define UIELEMENT_H #include "../prerequisites.h" #include "../input.h" #include "../rect.h" #include "uiconstants.h" #include "anchorlayout.h" class UIElementSkin; class UIContainer; typedef std::shared_ptr UIContainerPtr; typedef std::weak_ptr UIContainerWeakPtr; class UIElement; typedef std::shared_ptr UIElementPtr; typedef std::weak_ptr UIElementWeakPtr; class UIElement : public AnchorLayout { public: UIElement(UI::EElementType type = UI::Element); virtual ~UIElement() { } virtual void render(); virtual bool onInputEvent(const InputEvent& event) { return false; } bool setSkin(const std::string& skinName); void setSkin(UIElementSkin *skin); UIElementSkin *getSkin() { return m_skin; } virtual void setParent(UIContainerPtr parent) { m_parent = parent; } UIContainerPtr getParent() const { return m_parent.lock(); } void setId(const std::string& id) { m_id = id; } const std::string& getId() const { return m_id; } void setEnabled(bool enabled) { m_enabled = enabled; } bool isEnabled() const { return m_enabled; } void setVisible(bool visible) { m_visible = visible; } bool isVisible() const { return m_visible; } UI::EElementType getElementType() const { return m_type; } UIElementPtr asUIElement() { return std::static_pointer_cast(shared_from_this()); } private: UI::EElementType m_type; UIContainerWeakPtr m_parent; UIElementSkin *m_skin; std::string m_id; bool m_visible; bool m_enabled; }; #endif // UIELEMENT_H