/* The MIT License * * Copyright (c) 2010 OTClient, https://github.com/edubart/otclient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "uielementskin.h" #include "uielement.h" #include "../borderedimage.h" #include "../textures.h" #include "uiskins.h" void UIElementSkin::draw(UIElement *element) { if(m_defaultImage) m_defaultImage->draw(element->getRect()); } void UIElementSkin::load(const YAML::Node& node) { if(node.FindValue("default size")) node["default size"] >> m_defaultSize; m_defaultImage = loadImage(node); } ImagePtr UIElementSkin::loadImage(const YAML::Node& node) { ImagePtr image; if(node.FindValue("bordered image")) { const YAML::Node& child = node["bordered image"]; Rect left, right, top, bottom, topLeft, topRight, bottomLeft, bottomRight, center; if(child.FindValue("left border")) child["left border"] >> left; if(child.FindValue("right border")) child["right border"] >> right; if(child.FindValue("top border")) child["top border"] >> top; if(child.FindValue("bottom border")) child["bottom border"] >> bottom; if(child.FindValue("top left corner")) child["top left corner"] >> topLeft; if(child.FindValue("top right corner")) child["top right corner"] >> topRight; if(child.FindValue("bottom left corner")) child["bottom left corner"] >> bottomLeft; if(child.FindValue("bottom right corner")) child["bottom right corner"] >> bottomRight; if(child.FindValue("center")) child["center"] >> center; TexturePtr texture; if(child.FindValue("image")) { std::string textureName; child["image"] >> textureName; texture = g_textures.get(textureName); } else { texture = g_uiSkins.getDefaultTexture(); } image = ImagePtr(new BorderedImage(texture, left, right, top, bottom, topLeft, topRight, bottomLeft, bottomRight, center)); } return image; }