ParticleSystem AttractionAffector position: 320 180 acceleration: 500 repelish: true delay: 0.5 // Fire Emitter position: 295 180 duration: 0.5 burstRate: 0.0166 burstCount: 3 delay: 0 particle-min-duration: 0.3 particle-max-duration: 0.5 particle-position-radius: 0 particle-min-velocity: 200 particle-max-velocity: 240 particle-min-velocity-angle: -10 particle-max-velocity-angle: 10 particle-acceleration: 0 particle-start-size: 16 16 particle-final-size: 64 64 particle-colors: #ffcc0050 #ffff0025 #ff000000 particle-colors-stops: 0 0.15 0.3 particle-composition-mode: addition particle-texture: circle2.png // Fire ball Emitter position: 295 180 duration: 0 burstRate: 0.0166 burstCount: 3 delay: 0 particle-min-duration: 0.5 particle-max-duration: 0.9 particle-position-radius: 0 particle-min-velocity: 80 particle-max-velocity: 110 particle-min-velocity-angle: -30 particle-max-velocity-angle: 30 particle-acceleration: 0 particle-start-size: 16 16 particle-final-size: 32 32 particle-composition-mode: addition particle-colors: #19191980 #0f0f0f80 #00000000 particle-colors-stops: 0 0.45 0.9 particle-texture: circle2.png ParticleSystem AttractionAffector position: 320 180 acceleration: 30 repelish: true // Smoke Emitter position: 295 180 duration: 0.7 burstRate: 0.0166 burstCount: 3 delay: 0.4 particle-min-duration: 0.9 particle-max-duration: 0.9 particle-position-radius: 0 particle-min-velocity: 60 particle-max-velocity: 85 particle-min-velocity-angle: -20 particle-max-velocity-angle: 20 particle-acceleration: 0 particle-start-size: 8 8 particle-final-size: 64 64 particle-colors: #66666610 #00000000 particle-colors-stops: 0 0.9 particle-texture: circle2.png