/* * Copyright (c) 2010-2014 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "particlemanager.h" #include #include ParticleManager g_particles; bool ParticleManager::importParticle(std::string file) { try { file = g_resources.guessFilePath(file, "otps"); OTMLDocumentPtr doc = OTMLDocument::parse(file); for(const OTMLNodePtr& node : doc->children()) { if(node->tag() == "Effect") { ParticleEffectTypePtr particleEffectType = ParticleEffectTypePtr(new ParticleEffectType); particleEffectType->load(node); m_effectsTypes[particleEffectType->getName()] = particleEffectType; } else if(node->tag() == "Particle") { ParticleTypePtr particleType = ParticleTypePtr(new ParticleType); particleType->load(node); m_particleTypes[particleType->getName()] = particleType; } } return true; } catch(stdext::exception& e) { g_logger.error(stdext::format("could not load particles file %s: %s", file, e.what())); return false; } } ParticleEffectPtr ParticleManager::createEffect(const std::string& name) { try { ParticleEffectPtr particleEffect = ParticleEffectPtr(new ParticleEffect); particleEffect->load(m_effectsTypes[name]); m_effects.push_back(particleEffect); return particleEffect; } catch(stdext::exception& e) { g_logger.error(stdext::format("failed to create effect '%s': %s", name, e.what())); return nullptr; } } void ParticleManager::terminate() { m_effects.clear(); m_effectsTypes.clear(); m_particleTypes.clear(); } void ParticleManager::poll() { for(auto it = m_effects.begin(); it != m_effects.end();) { const ParticleEffectPtr& particleEffect = *it; if(particleEffect->hasFinished()) { it = m_effects.erase(it); } else { particleEffect->update(); ++it; } } }