/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "thing.h" #include "spritemanager.h" #include "thingstype.h" #include #include "map.h" #include "tile.h" #include "game.h" Thing::Thing() { m_type = g_thingsType.getEmptyThingType(); } int Thing::getStackPriority() { if(isGround()) return 0; else if(isGroundBorder()) return 1; else if(isOnBottom()) return 2; else if(isOnTop()) return 3; else if(asCreature()) return 4; else // common items return 5; } const TilePtr& Thing::getTile() { return g_map.getTile(m_position); } ContainerPtr Thing::getParentContainer() { if(m_position.x == 0xFFFF && m_position.y & 0x40) return g_game.getContainer(m_position.z); return nullptr; } int Thing::getStackpos() { if(m_position.x == 65535 && asItem()) // is inside a container return 0; else if(const TilePtr& tile = getTile()) return tile->getThingStackpos(asThing()); else { logTraceError("got a thing with invalid stackpos"); return -1; } } void Thing::internalDraw(const Point& dest, float scaleFactor, int w, int h, int xPattern, int yPattern, int zPattern, int layer, int animationPhase) { int scaledSize = Otc::TILE_PIXELS * scaleFactor; int spriteId = getSpriteId(w, h, layer, xPattern, yPattern, zPattern, animationPhase); if(spriteId) { Rect drawRect(dest - getDisplacement()*scaleFactor, Size(scaledSize, scaledSize)); g_painter.setColor(Fw::white); g_painter.drawTexturedRect(drawRect, g_sprites.getSpriteTexture(spriteId)); } } void Thing::internalDraw(const Point& dest, float scaleFactor, int xPattern, int yPattern, int zPattern, int animationPhase) { for(int l = 0; l < getLayers(); ++l) for(int w = 0; w < getDimensionWidth(); ++w) for(int h = 0; h < getDimensionHeight(); ++h) internalDraw(dest - Point(w,h)*Otc::TILE_PIXELS*scaleFactor, scaleFactor, w, h, xPattern, yPattern, zPattern, l, animationPhase); }