/* The MIT License * * Copyright (c) 2010 OTClient, https://github.com/edubart/otclient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include #include #include TextArea::TextArea() : m_align(AlignLeftCenter), m_color(Color::white), m_cursorPos(-1), m_startRenderPos(0), m_cursorVisible(false) { } TextArea::TextArea(FontPtr font, const std::string& text, const Rect& screenCoords, AlignmentFlag align, const Color& color) : m_font(font), m_text(text), m_screenCoords(screenCoords), m_align(align), m_color(color), m_cursorPos(-1), m_startRenderPos(0), m_cursorVisible(false) { recalculate(); } void TextArea::draw() { int textLength = m_text.length(); const TexturePtr& texture = m_font->getTexture(); for(int i=0;i= 0) { assert(m_cursorPos <= textLength); const int delay = 500; int ticks = g_engine.getCurrentFrameTicks(); // draw every 500ms if(ticks - m_cursorTicks <= delay) { Rect cursorRect; // when cursor is at 0 or is the first visible element if(m_cursorPos == 0 || m_cursorPos == m_startRenderPos) cursorRect = Rect(m_drawArea.left()-1, m_drawArea.top(), 1, m_font->getGlyphHeight()); else cursorRect = Rect(m_glyphsCoords[m_cursorPos-1].right(), m_glyphsCoords[m_cursorPos-1].top(), 1, m_font->getGlyphHeight()); g_graphics.drawFilledRect(cursorRect, m_color); } else if(ticks - m_cursorTicks >= 2*delay) { m_cursorTicks = g_engine.getCurrentFrameTicks(); } } } void TextArea::recalculate() { int textLength = m_text.length(); // prevent glitches if(!m_screenCoords.isValid() || !m_font) return; // map glyphs positions Size textBoxSize; const std::vector& glyphsPositions = m_font->calculateGlyphsPositions(m_text, m_align, &textBoxSize); const Rect *glyphsTextureCoords = m_font->getGlyphsTextureCoords(); const Size *glyphsSize = m_font->getGlyphsSize(); int glyph; // resize just on demand if(textLength > (int)m_glyphsCoords.size()) { m_glyphsCoords.resize(textLength); m_glyphsTexCoords.resize(textLength); } // readjust start view area based on cursor position if(m_cursorPos >= 0 && textLength > 0) { assert(m_cursorPos <= textLength); if(m_cursorPos < m_startRenderPos) // cursor is before the previuos first rendered glyph, so we need to update { m_startInternalPos.x = glyphsPositions[m_cursorPos].x; m_startInternalPos.y = glyphsPositions[m_cursorPos].y - m_font->getTopMargin(); m_startRenderPos = m_cursorPos; } else if(m_cursorPos > m_startRenderPos || // cursor is after the previuos first rendered glyph (m_cursorPos == m_startRenderPos && textLength == m_cursorPos)) // cursor is at the previuos rendered element, and is the last text element { Rect virtualRect(m_startInternalPos, m_screenCoords.size()); // previus rendered virtual rect int pos = m_cursorPos - 1; // element before cursor glyph = (uchar)m_text[pos]; // glyph of the element before cursor Rect glyphRect(glyphsPositions[pos], glyphsSize[glyph]); // if the cursor is not on the previus rendered virtual rect we need to update it if(!virtualRect.contains(glyphRect.topLeft()) || !virtualRect.contains(glyphRect.bottomRight())) { // calculate where is the first glyph visible Point startGlyphPos; startGlyphPos.y = std::max(glyphRect.bottom() - virtualRect.height(), 0); startGlyphPos.x = std::max(glyphRect.right() - virtualRect.width(), 0); // find that glyph for(pos = 0; pos < textLength; ++pos) { glyph = (uchar)m_text[pos]; glyphRect = Rect(glyphsPositions[pos], glyphsSize[glyph]); glyphRect.setTop(std::max(glyphRect.top() - m_font->getTopMargin() - m_font->getGlyphSpacing().height(), 0)); glyphRect.setLeft(std::max(glyphRect.left() - m_font->getGlyphSpacing().width(), 0)); // first glyph entirely visible found if(glyphRect.topLeft() >= startGlyphPos) { m_startInternalPos.x = glyphsPositions[pos].x; m_startInternalPos.y = glyphsPositions[pos].y - m_font->getTopMargin(); m_startRenderPos = pos; break; } } } } } else { m_startInternalPos = Point(0,0); } m_drawArea = m_screenCoords; if(m_align & AlignBottom) { m_drawArea.translate(0, m_screenCoords.height() - textBoxSize.height()); } else if(m_align & AlignVerticalCenter) { m_drawArea.translate(0, (m_screenCoords.height() - textBoxSize.height()) / 2); } else { // AlignTop } if(m_align & AlignRight) { m_drawArea.translate(m_screenCoords.width() - textBoxSize.width(), 0); } else if(m_align & AlignHorizontalCenter) { m_drawArea.translate((m_screenCoords.width() - textBoxSize.width()) / 2, 0); } else { // AlignLeft } for(int i = 0; i < textLength; ++i) { glyph = (uchar)m_text[i]; m_glyphsCoords[i].clear(); // skip invalid glyphs if(glyph < 32) continue; // calculate initial glyph rect and texture coords Rect glyphScreenCoords(glyphsPositions[i], glyphsSize[glyph]); Rect glyphTextureCoords = glyphsTextureCoords[glyph]; // first translate to align position if(m_align & AlignBottom) { glyphScreenCoords.translate(0, m_screenCoords.height() - textBoxSize.height()); } else if(m_align & AlignVerticalCenter) { glyphScreenCoords.translate(0, (m_screenCoords.height() - textBoxSize.height()) / 2); } else { // AlignTop // nothing to do } if(m_align & AlignRight) { glyphScreenCoords.translate(m_screenCoords.width() - textBoxSize.width(), 0); } else if(m_align & AlignHorizontalCenter) { glyphScreenCoords.translate((m_screenCoords.width() - textBoxSize.width()) / 2, 0); } else { // AlignLeft // nothing to do } // only render glyphs that are after startRenderPosition if(glyphScreenCoords.bottom() < m_startInternalPos.y || glyphScreenCoords.right() < m_startInternalPos.x) continue; // bound glyph topLeft to startRenderPosition if(glyphScreenCoords.top() < m_startInternalPos.y) { glyphTextureCoords.setTop(glyphTextureCoords.top() + (m_startInternalPos.y - glyphScreenCoords.top())); glyphScreenCoords.setTop(m_startInternalPos.y); } if(glyphScreenCoords.left() < m_startInternalPos.x) { glyphTextureCoords.setLeft(glyphTextureCoords.left() + (m_startInternalPos.x - glyphScreenCoords.left())); glyphScreenCoords.setLeft(m_startInternalPos.x); } // subtract startInternalPos glyphScreenCoords.translate(-m_startInternalPos); // translate rect to screen coords glyphScreenCoords.translate(m_screenCoords.topLeft()); // only render if glyph rect is visible on screenCoords if(!m_screenCoords.intersects(glyphScreenCoords)) continue; // bound glyph bottomRight to screenCoords bottomRight if(glyphScreenCoords.bottom() > m_screenCoords.bottom()) { glyphTextureCoords.setBottom(glyphTextureCoords.bottom() + (m_screenCoords.bottom() - glyphScreenCoords.bottom())); glyphScreenCoords.setBottom(m_screenCoords.bottom()); } if(glyphScreenCoords.right() > m_screenCoords.right()) { glyphTextureCoords.setRight(glyphTextureCoords.right() + (m_screenCoords.right() - glyphScreenCoords.right())); glyphScreenCoords.setRight(m_screenCoords.right()); } // render glyph m_glyphsCoords[i] = glyphScreenCoords; m_glyphsTexCoords[i] = glyphTextureCoords; } } void TextArea::setFont(FontPtr font) { if(m_font != font) { m_font = font; recalculate(); } } void TextArea::setText(const std::string& text) { if(m_text != text) { m_text = text; if(m_cursorPos >= 0) { m_cursorPos = 0; m_cursorTicks = g_engine.getCurrentFrameTicks(); } recalculate(); } } void TextArea::setScreenCoords(const Rect& screenCoords) { if(screenCoords != m_screenCoords) { m_screenCoords = screenCoords; recalculate(); } } void TextArea::setAlign(AlignmentFlag align) { if(m_align != align) { m_align = align; recalculate(); } } void TextArea::setCursorPos(int pos) { if(pos != m_cursorPos) { if(pos < 0) m_cursorPos = 0; else if((uint)pos >= m_text.length()) m_cursorPos = m_text.length(); else m_cursorPos = pos; recalculate(); } } void TextArea::enableCursor(bool enable) { if(enable) { m_cursorPos = 0; m_cursorTicks = g_engine.getCurrentFrameTicks(); } else m_cursorPos = -1; recalculate(); } void TextArea::appendCharacter(char c) { if(m_cursorPos >= 0) { std::string tmp; tmp = c; m_text.insert(m_cursorPos, tmp); m_cursorPos++; m_cursorTicks = g_engine.getCurrentFrameTicks(); recalculate(); } } void TextArea::removeCharacter(bool right) { if(m_cursorPos >= 0 && m_text.length() > 0) { if(right && (uint)m_cursorPos < m_text.length()) m_text.erase(m_text.begin() + m_cursorPos); else if((uint)m_cursorPos == m_text.length()) { m_text.erase(m_text.begin() + (--m_cursorPos)); m_cursorTicks = g_engine.getCurrentFrameTicks(); } recalculate(); } } void TextArea::moveCursor(bool right) { if(right) { if((uint)m_cursorPos+1 <= m_text.length()) { m_cursorPos++; m_cursorTicks = g_engine.getCurrentFrameTicks(); } } else { if(m_cursorPos-1 >= 0) { m_cursorPos--; m_cursorTicks = g_engine.getCurrentFrameTicks(); } } recalculate(); } int TextArea::getTextPos(Point pos) { int textLength = m_text.length(); // find any glyph that is actually on the int candidatePos = -1; for(int i=0;igetTopMargin() + m_font->getGlyphSpacing().height()); clickGlyphRect.addLeft(m_font->getGlyphSpacing().width()+1); if(clickGlyphRect.contains(pos)) return i; else if(pos.y >= clickGlyphRect.top() && pos.y <= clickGlyphRect.bottom()) { if(pos.x <= clickGlyphRect.left()) candidatePos = i; else if(pos.x >= clickGlyphRect.right()) candidatePos = i+1; } } return candidatePos; }