/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef LOCALPLAYER_H #define LOCALPLAYER_H #include "player.h" class LocalPlayer : public Player { public: void setCanReportBugs(uint8 canReportBugs) { m_canReportBugs = (canReportBugs != 0); } void setSkill(Otc::Skill skill, Otc::SkillType skillType, int value) { m_skills[skill][skillType] = value; } void setStatistic(Otc::Statistic statistic, double value) { m_statistics[statistic] = value; } void setAttackingCreature(const CreaturePtr& creature); void setFollowingCreature(const CreaturePtr& creature); void setIcons(Otc::PlayerIcons icons) { m_icons = icons; } bool getCanReportBugs() { return m_canReportBugs; } int getSkill(Otc::Skill skill, Otc::SkillType skillType) { return m_skills[skill][skillType]; } double getStatistic(Otc::Statistic statistic) { return m_statistics[statistic]; } CreaturePtr getAttackingCreature() { return m_attackingCreature; } CreaturePtr getFollowingCreature() { return m_followingCreature; } Otc::PlayerIcons getIcons() { return m_icons; } bool isAttacking() { return m_attackingCreature != nullptr; } bool isFollowing() { return m_followingCreature != nullptr; } void preWalk(Otc::Direction direction); bool canWalk(Otc::Direction direction); LocalPlayerPtr asLocalPlayer() { return std::static_pointer_cast(shared_from_this()); } double getLevel() { return getStatistic(Otc::Level); } //TODO: more gets private: bool m_canReportBugs; CreaturePtr m_attackingCreature, m_followingCreature; Otc::PlayerIcons m_icons; int m_skills[Otc::LastSkill][Otc::LastSkillType]; double m_statistics[Otc::LastStatistic]; }; #endif