local currentRsa local enableCreatureNameFormat = true function g_game.getRsa() return currentRsa end function g_game.isCreatureNameFormatEnabled() return enableCreatureNameFormat end function g_game.chooseRsa(host) if string.ends(host, '.tibia.com') or string.ends(host, '.cipsoft.com') then g_game.setRsa(CIPSOFT_RSA) else g_game.setRsa(OTSERV_RSA) end end function g_game.setRsa(rsa) if currentRsa ~= rsa then currentRsa = rsa g_crypt.rsaSetPublicKey(currentRsa, '65537') end end function g_game.isOfficialTibia() return currentRsa == CIPSOFT_RSA end function g_game.getOsType() if g_game.isOfficialTibia() then if g_app.getOs() == 'windows' then return OsTypes.Windows else return OsTypes.Linux end else if g_app.getOs() == 'windows' then return OsTypes.OtclientWindows elseif g_app.getOs() == 'mac' then return OsTypes.OtclientMac else return OsTypes.OtclientLinux end end end function g_game.getSupportedProtocols() return { 810, 853, 854, 860, 861, 862, 870, 910, 940, 944, 953, 954, 960, 961, 963, 970, 971, 973 } end function g_game.getSupportedClients(protocol) clients = { [971] = {980}, [973] = {981} } return clients[protocol] or {protocol} end g_game.setRsa(OTSERV_RSA)