/* * Copyright (c) 2010-2011 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "luavaluecasts.h" void OTClient::registerLuaFunctions() { using namespace std::placeholders; g_lua.bindGlobalFunction("exit", std::bind(&OTClient::exit, &g_client)); g_lua.bindGlobalFunction("setOnClose", std::bind(&OTClient::setOnClose, &g_client, _1)); g_lua.bindGlobalFunction("importDat", std::bind(&ThingsType::load, &g_thingsType, _1)); g_lua.bindGlobalFunction("importSpr", std::bind(&SpriteManager::load, &g_sprites, _1)); g_lua.bindGlobalFunction("getOufitColor", Outfit::getColor); g_lua.registerClass(); g_lua.bindClassStaticFunction("create", &ProtocolLogin::create); g_lua.bindClassMemberFunction("login", &ProtocolLogin::login); g_lua.bindClassMemberFunction("cancelLogin", &ProtocolLogin::cancelLogin); g_lua.registerClass(); g_lua.registerClass(); g_lua.registerClass(); g_lua.bindClassMemberFunction("setOutfit", &Creature::setOutfit); g_lua.bindClassMemberFunction("getOutfit", &Creature::getOutfit); g_lua.registerClass(); g_lua.registerClass(); g_lua.registerClass(); g_lua.registerClass(); g_lua.registerClass(); g_lua.registerClass(); g_lua.bindClassStaticFunction("loginWorld", std::bind(&Game::loginWorld, &g_game, _1, _2, _3, _4, _5)); g_lua.bindClassStaticFunction("logout", std::bind(&Game::logout, &g_game, _1)); g_lua.bindClassStaticFunction("cancelLogin", std::bind(&Game::cancelLogin, &g_game)); g_lua.bindClassStaticFunction("isOnline", std::bind(&Game::isOnline, &g_game)); g_lua.bindClassStaticFunction("openOutfitWindow", std::bind(&Game::openOutfitWindow, &g_game)); g_lua.bindClassStaticFunction("setOutfit", std::bind(&Game::setOutfit, &g_game, _1)); g_lua.registerClass(); g_lua.bindClassStaticFunction("create", &UIItem::create); g_lua.bindClassMemberFunction("getItem", &UIItem::getItem); g_lua.bindClassMemberFunction("setItem", &UIItem::setItem); g_lua.registerClass(); g_lua.bindClassStaticFunction("create", &UICreature::create); g_lua.bindClassMemberFunction("getCreature", &UICreature::getCreature); g_lua.bindClassMemberFunction("setCreature", &UICreature::setCreature); g_lua.registerClass(); g_lua.bindClassStaticFunction("create", &UIWidget::create); g_lua.registerClass(); g_lua.bindClassStaticFunction("create", &UIWidget::create); #ifdef FORBIDDEN_FUNCTIONS g_lua.bindClassStaticFunction("talkChannel", std::bind(&Game::talkChannel, &g_game, _1, _2, _3)); g_lua.bindClassStaticFunction("talkPrivate", std::bind(&Game::talkPrivate, &g_game, _1, _2, _3)); #endif }