function init() g_keyboard.bindKeyDown('Ctrl+R', toggleMount, gameRootPanel) end function terminate() g_keyboard.unbindKeyDown('Ctrl+R', gameRootPanel) end function toggleMount() if g_game.getFeature(GamePlayerMounts) then g_game.mount(not g_game.isMounted()) end end function dismount() if g_game.getFeature(GamePlayerMounts) then g_game.mount(false) end end