#include "connection.h" #include static asio::io_service ioService; Connection::Connection() : m_timer(ioService), m_resolver(ioService), m_socket(ioService) { } Connection::~Connection() { disconnect(); } void Connection::poll() { ioService.poll(); ioService.reset(); } void Connection::connect(const std::string& host, uint16 port, const ConnectCallback& connectCallback) { m_connectCallback = connectCallback; asio::ip::tcp::resolver::query query(host, aux::unsafe_cast(port)); m_resolver.async_resolve(query, std::bind(&Connection::onResolve, shared_from_this(), std::placeholders::_1, std::placeholders::_2)); m_timer.expires_from_now(boost::posix_time::seconds(2)); m_timer.async_wait(std::bind(&Connection::onTimeout, shared_from_this(), std::placeholders::_1)); } void Connection::disconnect() { m_socket.close(); } void Connection::send(uint8* buffer, uint16 size) { asio::async_write(m_socket, asio::buffer(buffer, size), std::bind(&Connection::onSend, shared_from_this(), std::placeholders::_1, std::placeholders::_2)); m_timer.expires_from_now(boost::posix_time::seconds(2)); m_timer.async_wait(std::bind(&Connection::onTimeout, shared_from_this(), std::placeholders::_1)); } void Connection::recv(uint16 bytes, uint32 timeout, const RecvCallback& callback) { m_recvCallback = callback; m_recvSize = bytes; asio::async_read(m_socket, asio::buffer(m_recvBuffer, bytes), std::bind(&Connection::onRecv, shared_from_this(), std::placeholders::_1)); if(timeout > 0) { m_timer.expires_from_now(boost::posix_time::seconds(timeout)); m_timer.async_wait(std::bind(&Connection::onTimeout, shared_from_this(), std::placeholders::_1)); } } void Connection::onTimeout(const boost::system::error_code& error) { if(error != asio::error::operation_aborted) g_dispatcher.addEvent(std::bind(m_errorCallback, error)); } void Connection::onResolve(const boost::system::error_code& error, asio::ip::tcp::resolver::iterator endpointIterator) { m_timer.cancel(); if(error) { if(m_errorCallback) g_dispatcher.addEvent(std::bind(m_errorCallback, error)); return; } m_socket.async_connect(*endpointIterator, std::bind(&Connection::onConnect, shared_from_this(), std::placeholders::_1)); m_timer.expires_from_now(boost::posix_time::seconds(2)); m_timer.async_wait(std::bind(&Connection::onTimeout, shared_from_this(), std::placeholders::_1)); } void Connection::onConnect(const boost::system::error_code& error) { m_timer.cancel(); if(error) { if(m_errorCallback) g_dispatcher.addEvent(std::bind(m_errorCallback, error)); return; } if(m_connectCallback) g_dispatcher.addEvent(m_connectCallback); } void Connection::onSend(const boost::system::error_code& error, size_t) { m_timer.cancel(); if(error) { if(m_errorCallback) g_dispatcher.addEvent(std::bind(m_errorCallback, error)); return; } } void Connection::onRecv(const boost::system::error_code& error) { m_timer.cancel(); if(error) { if(m_errorCallback) g_dispatcher.addEvent(std::bind(m_errorCallback, error)); return; } if(m_recvCallback) g_dispatcher.addEvent(std::bind(m_recvCallback, m_recvBuffer, m_recvSize)); }