/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "luavaluecasts.h" #include int push_luavalue(const Outfit& outfit) { g_lua.newTable(); g_lua.pushInteger(outfit.getId()); g_lua.setField("type"); g_lua.pushInteger(outfit.getAddons()); g_lua.setField("addons"); g_lua.pushInteger(outfit.getHead()); g_lua.setField("head"); g_lua.pushInteger(outfit.getBody()); g_lua.setField("body"); g_lua.pushInteger(outfit.getLegs()); g_lua.setField("legs"); g_lua.pushInteger(outfit.getFeet()); g_lua.setField("feet"); if(g_game.getFeature(Otc::GamePlayerMounts)) { g_lua.pushInteger(outfit.getMount()); g_lua.setField("mount"); } return 1; } bool luavalue_cast(int index, Outfit& outfit) { if(g_lua.isTable(index)) { g_lua.getField("type", index); outfit.setId(g_lua.popInteger()); g_lua.getField("addons", index); outfit.setAddons(g_lua.popInteger()); g_lua.getField("head", index); outfit.setHead(g_lua.popInteger()); g_lua.getField("body", index); outfit.setBody(g_lua.popInteger()); g_lua.getField("legs", index); outfit.setLegs(g_lua.popInteger()); g_lua.getField("feet", index); outfit.setFeet(g_lua.popInteger()); if(g_game.getFeature(Otc::GamePlayerMounts)) { g_lua.getField("mount", index); outfit.setMount(g_lua.popInteger()); } return true; } return false; } int push_luavalue(const Position& pos) { if(pos.isValid()) { g_lua.newTable(); g_lua.pushInteger(pos.x); g_lua.setField("x"); g_lua.pushInteger(pos.y); g_lua.setField("y"); g_lua.pushInteger(pos.z); g_lua.setField("z"); } else g_lua.pushNil(); return 1; } bool luavalue_cast(int index, Position& pos) { if(g_lua.isTable(index)) { g_lua.getField("x", index); pos.x = g_lua.popInteger(); g_lua.getField("y", index); pos.y = g_lua.popInteger(); g_lua.getField("z", index); pos.z = g_lua.popInteger(); return true; } return false; }