/* The MIT License * * Copyright (c) 2010 OTClient, https://github.com/edubart/otclient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "uiloader.h" #include "core/resources.h" #include "ui.h" UIElementPtr UILoader::createElementFromId(const std::string& id) { UIElementPtr element; std::vector split; boost::split(split, id, boost::is_any_of(std::string("#"))); if(split.size() != 2) return element; std::string elementType = split[0]; std::string elementId = split[1]; if(elementType == "panel") { element = UIElementPtr(new UIPanel); } else if(elementType == "button") { element = UIElementPtr(new UIButton); } else if(elementType == "label") { element = UIElementPtr(new UILabel); } else if(elementType == "window") { element = UIElementPtr(new UIWindow); } else if(elementType == "textEdit") { element = UIElementPtr(new UITextEdit); } if(element) element->setId(elementId); return element; } UIElementPtr UILoader::loadFile(const std::string& file, const UIContainerPtr& parent) { std::string fileContents = g_resources.loadTextFile(file); if(!fileContents.size()) { logFatal("Could not load ui file \"%s", file.c_str()); return UIElementPtr(); } std::istringstream fin(fileContents); try { YAML::Parser parser(fin); YAML::Node doc; parser.GetNextDocument(doc); // get element id std::string elementId; doc.begin().first() >> elementId; // first we should populate all elements // only after that we can load anchors // create element interpreting it's id UIElementPtr element = createElementFromId(elementId); if(!element) throw YAML::Exception(doc.begin().first().GetMark(), "invalid element type"); parent->addChild(element); // populete it if(element->asUIContainer()) populateContainer(element->asUIContainer(), doc.begin().second()); // now do the real load loadElements(element, doc.begin().second()); return element; } catch (YAML::Exception& e) { logFatal("Failed to load ui file \"%s\":\n %s", file.c_str(), e.what()); } return UIElementPtr(); } void UILoader::populateContainer(const UIContainerPtr& parent, const YAML::Node& node) { for(auto it = node.begin(); it != node.end(); ++it) { std::string id; it.first() >> id; // check if it's and element id if(id.find("#") != std::string::npos) { UIElementPtr element = createElementFromId(id); if(!element) throw YAML::Exception(it.first().GetMark(), "invalid element type"); parent->addChild(element); // also populate this element if it's a parent if(element->asUIContainer()) populateContainer(element->asUIContainer(), it.second()); } } } void UILoader::loadElements(const UIElementPtr& parent, const YAML::Node& node) { loadElement(parent, node); if(parent->asUIContainer()) { UIContainerPtr container = parent->asUIContainer(); for(auto it = node.begin(); it != node.end(); ++it) { std::string id; it.first() >> id; // check if it's and element id if(id.find("#") != std::string::npos) { std::vector split; boost::split(split, id, boost::is_any_of(std::string("#"))); loadElements(container->getChildById(split[1]), it.second()); } } } } void UILoader::loadElement(const UIElementPtr& element, const YAML::Node& node) { if(node.FindValue("skin")) element->setSkin(g_uiSkins.getElementSkin(element->getElementType(), node["skin"])); if(node.FindValue("size")) { Size size; node["size"] >> size; element->setSize(size); } int margin; if(node.FindValue("margin.left")) { node["margin.left"] >> margin; element->setMarginLeft(margin); } if(node.FindValue("margin.right")) { node["margin.right"] >> margin; element->setMarginRight(margin); } if(node.FindValue("margin.top")) { node["margin.top"] >> margin; element->setMarginTop(margin); } if(node.FindValue("margin.bottom")) { node["margin.bottom"] >> margin; element->setMarginBottom(margin); } if(node.FindValue("anchors.left")) loadElementAnchor(element, ANCHOR_LEFT, node["anchors.left"]); if(node.FindValue("anchors.right")) loadElementAnchor(element, ANCHOR_RIGHT, node["anchors.right"]); if(node.FindValue("anchors.top")) loadElementAnchor(element, ANCHOR_TOP, node["anchors.top"]); if(node.FindValue("anchors.bottom")) loadElementAnchor(element, ANCHOR_BOTTOM, node["anchors.bottom"]); if(node.FindValue("anchors.horizontalCenter")) loadElementAnchor(element, ANCHOR_HORIZONTAL_CENTER, node["anchors.horizontalCenter"]); if(node.FindValue("anchors.verticalCenter")) loadElementAnchor(element, ANCHOR_VERTICAL_CENTER, node["anchors.verticalCenter"]); // load specific element type if(element->getElementType() == UI::Button) { UIButtonPtr button = boost::static_pointer_cast(element); button->setText(node["text"].Read()); } else if(element->getElementType() == UI::Window) { UIWindowPtr window = boost::static_pointer_cast(element); window->setTitle(node["title"].Read()); } else if(element->getElementType() == UI::Label) { UILabelPtr label = boost::static_pointer_cast(element); label->setText(node["text"].Read()); } } void UILoader::loadElementAnchor(const UIElementPtr& element, EAnchorType type, const YAML::Node& node) { std::string anchorDescription; node >> anchorDescription; std::vector split; boost::split(split, anchorDescription, boost::is_any_of(std::string("."))); if(split.size() != 2) throw YAML::Exception(node.GetMark(), "invalid anchors description"); std::string relativeElementId = split[0]; std::string relativeAnchorTypeId = split[1]; EAnchorType relativeAnchorType; if(relativeAnchorTypeId == "left") relativeAnchorType = ANCHOR_LEFT; else if(relativeAnchorTypeId == "right") relativeAnchorType = ANCHOR_RIGHT; else if(relativeAnchorTypeId == "top") relativeAnchorType = ANCHOR_TOP; else if(relativeAnchorTypeId == "bottom") relativeAnchorType = ANCHOR_BOTTOM; else if(relativeAnchorTypeId == "horizontalCenter") relativeAnchorType = ANCHOR_HORIZONTAL_CENTER; else if(relativeAnchorTypeId == "verticalCenter") relativeAnchorType = ANCHOR_VERTICAL_CENTER; else throw YAML::Exception(node.GetMark(), "invalid anchors description"); UILayoutPtr relativeElement; if(relativeElementId == "parent" && element->getParent()) { relativeElement = element->getParent()->asUILayout(); } else { UIElementPtr tmp = element->backwardsGetElementById(relativeElementId); if(tmp) relativeElement = tmp->asUILayout(); } if(relativeElement) { if(!element->addAnchor(type, AnchorLine(relativeElement, relativeAnchorType))) throw YAML::Exception(node.GetMark(), "error while processing anchors"); } else { throw YAML::Exception(node.GetMark(), "anchoring failed, does the relative element really exists?"); } }