#include #include #include #include #include #include #include void UIElementSkin::load(OTMLNode* node) { m_defaultSize = node->readAt("default size", Size()); m_defaultImage = loadImage(node); m_font = loadFont(node); m_fontColor = node->readAt("font color", g_uiSkins.getDefaultFontColor()); } void UIElementSkin::apply(UIElement* element) { if(!element->getRect().isValid() && m_defaultSize.isValid()) element->setSize(m_defaultSize); } void UIElementSkin::draw(UIElement *element) { if(m_defaultImage) m_defaultImage->draw(element->getRect()); } ImagePtr UIElementSkin::loadImage(OTMLNode* node) { ImagePtr image; TexturePtr texture; if(OTMLNode* cnode = node->at("bordered image")) { image = BorderedImage::loadFromOTMLNode(cnode, g_uiSkins.getDefaultTexture()); if(!image) error(node->generateErrorMessage("failed to load bordered image")); } else if(OTMLNode* cnode = node->at("image")) { texture = g_textures.get(cnode->value()); if(texture) image = ImagePtr(new Image(texture)); if(!m_defaultSize.isValid()) m_defaultSize = texture->getSize(); if(!image) error(cnode->generateErrorMessage("failed to load image")); } if(texture) { bool antialised = node->readAt("antialised", false); if(antialised) texture->enableBilinearFilter(); } return image; } FontPtr UIElementSkin::loadFont(OTMLNode* node) { FontPtr font; if(OTMLNode* cnode = node->at("font")) font = g_fonts.get(cnode->value()); if(!font) font = g_uiSkins.getDefaultFont(); return font; }