/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef TILE_H #define TILE_H #include "declarations.h" #include class Tile : public LuaObject { public: Tile(const Position& position); void draw(const Point& dest, float scaleFactor, int drawFlags); public: void clean(); void addWalkingCreature(const CreaturePtr& creature); void removeWalkingCreature(const CreaturePtr& creature); ThingPtr addThing(const ThingPtr& thing, int stackPos = -1); bool removeThing(ThingPtr thing); ThingPtr getThing(int stackPos); bool hasThing(const ThingPtr& thing); int getThingStackpos(const ThingPtr& thing); ThingPtr getTopThing(); ThingPtr getTopLookThing(); ThingPtr getTopUseThing(); CreaturePtr getTopCreature(); ThingPtr getTopMoveThing(); ThingPtr getTopMultiUseThing(); const Position& getPosition() { return m_position; } int getDrawElevation() { return m_drawElevation; } std::vector getCreatures(); const std::vector& getThings() { return m_things; } ItemPtr getGround(); int getGroundSpeed(); Color getMinimapColor(); int getThingCount() { return m_things.size() + m_effects.size(); } bool isPathable(); bool isWalkable(); bool isFullGround(); bool isFullyOpaque(); bool isLookPossible(); bool isClickable(); bool isEmpty(); bool mustHookSouth(); bool mustHookEast(); bool hasCreature(); bool limitsFloorsView(); bool canErase(); TilePtr asTile() { return std::static_pointer_cast(shared_from_this()); } private: std::vector m_walkingCreatures; std::vector m_effects; // leave this outside m_things because it has no stackpos. std::vector m_things; Position m_position; uint8 m_drawElevation; }; #endif