PlayerMount = {} function PlayerMount.init() if g_game.getFeature(GamePlayerMount) then g_keyboard.bindKeyDown('Ctrl+R', PlayerMount.toggleMount, gameRootPanel) end end function PlayerMount.terminate() if g_game.getFeature(GamePlayerMount) then g_keyboard.unbindKeyDown('Ctrl+R', gameRootPanel) end PlayerMount = nil end function PlayerMount.toggleMount() g_game.mount(not g_game.isMounted()) end function PlayerMount.dismount() g_game.mount(false) end