/* * Copyright (c) 2010-2015 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef PAINTEROGL2_H #define PAINTEROGL2_H #define PAINTER_OGL2 #include "painterogl.h" /** * Painter using OpenGL 2.0 programmable rendering pipeline, * compatible with OpenGL ES 2.0. Only recent cards support * this painter engine. */ class PainterOGL2 : public PainterOGL { public: PainterOGL2(); void bind(); void unbind(); void drawCoords(CoordsBuffer& coordsBuffer, DrawMode drawMode = Triangles); void drawFillCoords(CoordsBuffer& coordsBuffer); void drawTextureCoords(CoordsBuffer& coordsBuffer, const TexturePtr& texture); void drawTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src); void drawUpsideDownTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src); void drawRepeatedTexturedRect(const Rect& dest, const TexturePtr& texture, const Rect& src); void drawFilledRect(const Rect& dest); void drawFilledTriangle(const Point& a, const Point& b, const Point& c); void drawBoundingRect(const Rect& dest, int innerLineWidth = 1); void setDrawProgram(PainterShaderProgram *drawProgram) { m_drawProgram = drawProgram; } bool hasShaders() { return true; } private: PainterShaderProgram *m_drawProgram; PainterShaderProgramPtr m_drawTexturedProgram; PainterShaderProgramPtr m_drawSolidColorProgram; }; extern PainterOGL2 *g_painterOGL2; #endif