/* * Copyright (c) 2010-2011 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef TEXTURE_H #define TEXTURE_H #include "declarations.h" class Texture : public std::enable_shared_from_this { public: /// Create a texture, width and height must be a multiple of 2 Texture(); Texture(int width, int height, int channels, uchar* pixels = NULL); virtual ~Texture(); /// Enable texture bilinear filter (smooth scaled textures) virtual void enableBilinearFilter(); /// Get OpenGL texture id uint getId() const { return m_textureId; } /// Copy pixels from OpenGL texture std::vector getPixels(); int getWidth() const { return m_size.width(); } int getHeight() const { return m_size.height(); } const Size getSize() const { return m_size; } const Size& getGlSize() const { return m_glSize; } bool isEmpty() const { return m_textureId == 0; } protected: uint internalLoadGLTexture(uchar* pixels, int channels, int w, int h); uint m_textureId; Size m_size; Size m_glSize; }; #endif