HotkeysManager = {} local hotkeysManagerLoaded = false local hotkeysWindow local hotkeysButton local currentHotkeysList local hotkeyLabelSelectedOnList local currentItemPreview local itemWidget local addHotkey local removeHotkey local hotkeyText local hotKeyTextLabel local sendAutomatically local selectObjectButton local clearObjectButton local useOnSelf local useOnTarget local useWith local hotkeyList = {} HOTKEY_MANAGER_USEONSELF = 1 HOTKEY_MANAGER_USEONTARGET = 2 HOTKEY_MANAGER_USEWITH = 3 local hotkeyColors = { text = '#888888', textAutoSend = '#FFFFFF', itemUse = '#8888FF', itemUseSelf = '#00FF00', itemUseTarget = '#FF0000', itemUseWith = '#CC0000', } -- public functions function HotkeysManager.init() hotkeysWindow = g_ui.displayUI('hotkeys_manager.otui') local hotkeyListPanel = hotkeysWindow:getChildById('currentHotkeys') hotkeysWindow:setVisible(false) hotkeysButton = TopMenu.addGameButton('hotkeysButton', tr('Hotkeys') .. ' (Ctrl+K)', '/game_hotkeys/icon.png', HotkeysManager.toggle) g_keyboard.bindKeyDown('Ctrl+K', HotkeysManager.toggle) g_keyboard.bindKeyPress('Down', function() hotkeyListPanel:focusNextChild(KeyboardFocusReason) end, hotkeysWindow) g_keyboard.bindKeyPress('Up', function() hotkeyListPanel:focusPreviousChild(KeyboardFocusReason) end, hotkeysWindow) currentHotkeysList = hotkeysWindow:getChildById('currentHotkeys') currentItemPreview = hotkeysWindow:getChildById('itemPreview') addHotkey = hotkeysWindow:getChildById('addHotkey') removeHotkey = hotkeysWindow:getChildById('removeHotkey') hotkeyText = hotkeysWindow:getChildById('hotkeyText') hotKeyTextLabel = hotkeysWindow:getChildById('hotKeyTextLabel') sendAutomatically = hotkeysWindow:getChildById('sendAutomatically') selectObjectButton = hotkeysWindow:getChildById('selectObjectButton') clearObjectButton = hotkeysWindow:getChildById('clearObjectButton') useOnSelf = hotkeysWindow:getChildById('useOnSelf') useOnTarget = hotkeysWindow:getChildById('useOnTarget') useWith = hotkeysWindow:getChildById('useWith') itemWidget = g_ui.createWidget('UIItem') itemWidget:setVirtual(true) itemWidget:setVisible(false) itemWidget:setFocusable(false) connect(currentHotkeysList, { onChildFocusChange = function (self, focusedChild) HotkeysManager.checkSelectedHotkey(focusedChild) end } ) hotkeysManagerLoaded = true HotkeysManager.load() end function HotkeysManager.load() local hotkeySettings = g_settings.getNode('HotkeysManager') local hasCombos = false if hotkeySettings ~= nil then for i, v in pairs(hotkeySettings) do HotkeysManager.addKeyCombo(nil, v.keyCombo, v) hasCombos = true end end -- add default F keys combos if not hasCombos then for i=1,12 do HotkeysManager.addKeyCombo(nil, 'F' .. i) end end end function HotkeysManager.save() local hotkeySettings = {} for i=1, currentHotkeysList:getChildCount() do local child = currentHotkeysList:getChildByIndex(i) table.insert(hotkeySettings, {keyCombo = child.keyCombo, autoSend = child.autoSend, itemId = child.itemId, useType = child.useType, value = child.value}) end g_settings.setNode('HotkeysManager', hotkeySettings) end function HotkeysManager.terminate() hotkeysManagerLoaded = false g_keyboard.unbindKeyDown('Ctrl+K') g_keyboard.unbindKeyPress('Down', function() channelListPanel:focusNextChild(KeyboardFocusReason) end, channelsWindow) g_keyboard.unbindKeyPress('Up', function() channelListPanel:focusPreviousChild(KeyboardFocusReason) end, channelsWindow) HotkeysManager.save() currentHotkeysList = nil hotkeyLabelSelectedOnList = nil currentItemPreview = nil hotkeyList = {} addHotkey = nil removeHotkey = nil hotkeyText = nil hotKeyTextLabel = nil sendAutomatically = nil selectObjectButton = nil clearObjectButton = nil useOnSelf = nil useOnTarget = nil useWith = nil itemWidget:destroy() itemWidget = nil hotkeysWindow:destroy() hotkeysWindow = nil hotkeysButton:destroy() hotkeysButton = nil HotkeysManager = nil end function HotkeysManager.toggle() if hotkeysWindow:isVisible() then HotkeysManager.hide() else HotkeysManager.show() end end function HotkeysManager.show() if g_game.isOnline() then hotkeysWindow:grabKeyboard() hotkeysWindow:show() hotkeysWindow:raise() end end function HotkeysManager.hide() hotkeysWindow:ungrabKeyboard() hotkeysWindow:hide() end -- private functions function HotkeysManager.onChooseItemMouseRelease(self, mousePosition, mouseButton) local item = nil if mouseButton == MouseLeftButton then local clickedWidget = GameInterface.getRootPanel():recursiveGetChildByPos(mousePosition, false) if clickedWidget then if clickedWidget:getClassName() == 'UIMap' then local tile = clickedWidget:getTile(mousePosition) if tile then local thing = tile:getTopMoveThing() if thing then item = thing:asItem() end end elseif clickedWidget:getClassName() == 'UIItem' and not clickedWidget:isVirtual() then item = clickedWidget:getItem() end end end if item then currentItemPreview:setItemId(item:getId()) hotkeyLabelSelectedOnList.itemId = item:getId() HotkeysManager.changeUseType(HOTKEY_MANAGER_USEONSELF) HotkeysManager.checkSelectedHotkey(hotkeyLabelSelectedOnList) HotkeysManager:show() end g_mouse.restoreCursor() self:ungrabMouse() self:destroy() end function HotkeysManager.startChooseItem() local mouseGrabberWidget = g_ui.createWidget('UIWidget') mouseGrabberWidget:setVisible(false) mouseGrabberWidget:setFocusable(false) connect(mouseGrabberWidget, { onMouseRelease = HotkeysManager.onChooseItemMouseRelease }) mouseGrabberWidget:grabMouse() g_mouse.setTargetCursor() HotkeysManager:hide() end function HotkeysManager.clearObject() hotkeyLabelSelectedOnList.itemId = nil currentItemPreview:clearItem() HotkeysManager.changeUseType(HOTKEY_MANAGER_USEONSELF) HotkeysManager.sendAutomatically(false) hotkeyLabelSelectedOnList:setText(hotkeyLabelSelectedOnList.keyCombo .. ': ') HotkeysManager.checkSelectedHotkey(hotkeyLabelSelectedOnList) end function HotkeysManager.addHotkey() local widget messageBox = g_ui.createWidget('MainWindow', rootWidget) messageBox:grabKeyboard() messageBox:setId('assignWindow') messageBox:setText(tr('Button Assign')) messageBox:setWidth(420) messageBox:setHeight(140) messageBox:setDragable(false) widget = g_ui.createWidget('Label', messageBox) widget:setText(tr('Please, press the key you wish to add onto your hotkeys manager')) widget:resizeToText() widget:addAnchor(AnchorHorizontalCenter, 'parent', AnchorHorizontalCenter) widget:addAnchor(AnchorTop, 'parent', AnchorTop) widget = g_ui.createWidget('Label', messageBox) widget:setId('comboPreview') widget:setText(tr('Current hotkey to add: %s', 'none')) widget.keyCombo = '' widget:resizeToText() widget:addAnchor(AnchorHorizontalCenter, 'parent', AnchorHorizontalCenter) widget:addAnchor(AnchorTop, 'prev', AnchorBottom) widget:setMarginTop(20) widget = g_ui.createWidget('Button', messageBox) widget:setId('cancelButton') widget:setText(tr('Cancel')) widget:setWidth(64) widget:addAnchor(AnchorBottom, 'parent', AnchorBottom) widget:addAnchor(AnchorRight, 'parent', AnchorRight) widget.onClick = function (self) messageBox = nil self:getParent():destroy() end widget = g_ui.createWidget('Button', messageBox) widget:setId('addButton') widget:setText(tr('Add')) widget:setWidth(64) widget:disable() widget:addAnchor(AnchorBottom, 'cancelButton', AnchorBottom) widget:addAnchor(AnchorRight, 'cancelButton', AnchorLeft) widget:setMarginRight(10) widget.onClick = function (self) messageBox = nil HotkeysManager.addKeyCombo(self:getParent(), self:getParent():getChildById('comboPreview').keyCombo) end connect(messageBox, { onKeyDown = HotkeysManager.hotkeyCapture }, true) end function HotkeysManager.addKeyCombo(messageBox, keyCombo, keySettings) local label = nil if currentHotkeysList:getChildById(keyCombo) == nil then local label = g_ui.createWidget('HotkeyListLabel', currentHotkeysList) label:setId(keyCombo) label:setColor(hotkeyColors.text) label:setText(keyCombo..': ') if keySettings then hotkeyLabelSelectedOnList = label label.keyCombo = keyCombo HotkeysManager.sendAutomatically(keySettings.autoSend) label.itemId = keySettings.itemId currentItemPreview:setItemId(keySettings.itemId) HotkeysManager.changeUseType(tonumber(keySettings.useType)) label.value = keySettings.value else label.keyCombo = keyCombo label.autoSend = false label.itemId = nil label.useType = HOTKEY_MANAGER_USEONSELF label.value = '' end HotkeysManager.checkSelectedHotkey(label) hotkeyList[keyCombo] = label g_keyboard.bindKeyPress(keyCombo, function () HotkeysManager.call(keyCombo) end, nil, 350) end if messageBox then messageBox:destroy() messageBox = nil end end function HotkeysManager.call(keyCombo) if g_game.isOnline() then local hotKey = hotkeyList[keyCombo] if hotKey ~= nil and hotKey.itemId == nil and hotKey.value ~= '' then if hotKey.autoSend then g_game.talk(hotKey.value) else Console.setTextEditText(hotKey.value) end elseif hotKey.itemId ~= nil then if hotKey.useType == HOTKEY_MANAGER_USEONSELF then g_game.useInventoryItemWith(hotKey.itemId, g_game.getLocalPlayer()) elseif hotKey.useType == HOTKEY_MANAGER_USEONTARGET then local attackingCreature = g_game.getAttackingCreature() if attackingCreature then g_game.useInventoryItemWith(hotKey.itemId, attackingCreature) end elseif hotKey.useType == HOTKEY_MANAGER_USEWITH then itemWidget:setItemId(hotKey.itemId) GameInterface.startUseWith(itemWidget:getItem()) end end end end function HotkeysManager.checkSelectedHotkey(focused) if not focused then return end if hotkeysManagerLoaded then hotkeyLabelSelectedOnList = focused if hotkeyLabelSelectedOnList ~= nil then removeHotkey:enable() if hotkeyLabelSelectedOnList.itemId == nil then hotkeyText:enable() hotKeyTextLabel:enable() hotkeyText:setText(hotkeyLabelSelectedOnList.value) if hotkeyLabelSelectedOnList.value ~= '' then sendAutomatically:setChecked(hotkeyLabelSelectedOnList.autoSend) sendAutomatically:enable() else sendAutomatically:disable() end selectObjectButton:enable() clearObjectButton:disable() currentItemPreview:setItemId(0) else hotkeyText:clearText() hotkeyText:disable() hotKeyTextLabel:disable() sendAutomatically:disable() selectObjectButton:disable() clearObjectButton:enable() currentItemPreview:setItemId(hotkeyLabelSelectedOnList.itemId) end HotkeysManager.changeUseType(hotkeyLabelSelectedOnList.useType) else hotkeyText:clearText() removeHotkey:disable() hotkeyText:disable() sendAutomatically:disable() sendAutomatically:setChecked(false) currentItemPreview:setItemId(0) selectObjectButton:disable() clearObjectButton:disable() useOnSelf:disable() useOnTarget:disable() useWith:disable() useOnSelf:setChecked(false) useOnTarget:setChecked(false) useWith:setChecked(false) end end end function HotkeysManager.changeUseType(useType, checked) if checked == nil or checked then hotkeyLabelSelectedOnList.useType = useType if hotkeyLabelSelectedOnList.itemId ~= nil and currentItemPreview:getItem():isMultiUse() then useOnSelf:enable() useOnTarget:enable() useWith:enable() if useType == HOTKEY_MANAGER_USEONSELF then hotkeyLabelSelectedOnList:setText(tr('%s: (use object on yourself)', hotkeyLabelSelectedOnList.keyCombo)) hotkeyLabelSelectedOnList:setColor(hotkeyColors.itemUseSelf) useOnSelf:setChecked(true) useOnTarget:setChecked(false) useWith:setChecked(false) elseif useType == HOTKEY_MANAGER_USEONTARGET then hotkeyLabelSelectedOnList:setText(tr('%s: (use object on target)', hotkeyLabelSelectedOnList.keyCombo)) hotkeyLabelSelectedOnList:setColor(hotkeyColors.itemUseTarget) useOnSelf:setChecked(false) useOnTarget:setChecked(true) useWith:setChecked(false) elseif useType == HOTKEY_MANAGER_USEWITH then hotkeyLabelSelectedOnList:setText(tr('%s: (use object with crosshair)', hotkeyLabelSelectedOnList.keyCombo)) hotkeyLabelSelectedOnList:setColor(hotkeyColors.itemUseWith) useOnSelf:setChecked(false) useOnTarget:setChecked(false) useWith:setChecked(true) end elseif hotkeyLabelSelectedOnList.itemId ~= nil and not currentItemPreview:getItem():isMultiUse() then useOnSelf:disable() useOnTarget:disable() useWith:disable() hotkeyLabelSelectedOnList:setText(tr('%s: (use object)', hotkeyLabelSelectedOnList.keyCombo)) hotkeyLabelSelectedOnList:setColor(hotkeyColors.itemUse) useOnSelf:setChecked(false) useOnTarget:setChecked(false) useWith:setChecked(false) else useOnSelf:disable() useOnTarget:disable() useWith:disable() useOnSelf:setChecked(false) useOnTarget:setChecked(false) useWith:setChecked(false) end end end function HotkeysManager.removeHotkey() if hotkeyLabelSelectedOnList ~= nil then hotkeyList[hotkeyLabelSelectedOnList.keyCombo] = nil g_keyboard.unbindKeyPress(hotkeyLabelSelectedOnList.keyCombo) hotkeyLabelSelectedOnList:destroy() end end function HotkeysManager.onHotkeyTextChange(id, value) if hotkeyLabelSelectedOnList ~= nil and hotkeyLabelSelectedOnList.keyCombo ~= nil then hotkeyLabelSelectedOnList:setText(hotkeyLabelSelectedOnList.keyCombo .. ': ' .. value) hotkeyLabelSelectedOnList.value = value if value ~= '' then sendAutomatically:enable() else sendAutomatically:disable() sendAutomatically:setChecked(false) end end end function HotkeysManager.sendAutomatically(value) hotkeyLabelSelectedOnList.autoSend = value if value then hotkeyLabelSelectedOnList:setColor(hotkeyColors.autoSend) else hotkeyLabelSelectedOnList:setColor(hotkeyColors.text) end end function HotkeysManager.hotkeyCapture(widget, keyCode, keyboardModifiers) local keyCombo = determineKeyComboDesc(keyCode, keyboardModifiers) local comboPreview = rootWidget:getChildById('assignWindow'):getChildById('comboPreview') comboPreview:setText(tr('Current hotkey to add: %s', keyCombo)) comboPreview.keyCombo = keyCombo comboPreview:resizeToText() rootWidget:getChildById('assignWindow'):getChildById('addButton'):enable() return true end