MarketMaxAmount = 2000 MarketMaxAmountStackable = 64000 MarketMaxPrice = 999999999 MarketMaxOffers = 100 MarketAction = { Buy = 0, Sell = 1 } MarketRequest = { MyOffers = 0xFFFE, MyHistory = 0xFFFF } MarketOfferState = { Active = 0, Cancelled = 1, Expired = 2, Accepted = 3, AcceptedEx = 255 } MarketCategory = { All = 0, Armors = 1, Amulets = 2, Boots = 3, Containers = 4, Decoration = 5, Food = 6, HelmetsHats = 7, Legs = 8, Others = 9, Potions = 10, Rings = 11, Runes = 12, Shields = 13, Tools = 14, Valuables = 15, Ammunition = 16, Axes = 17, Clubs = 18, DistanceWeapons = 19, Swords = 20, WandsRods = 21, PremiumScrolls = 22, MetaWeapons = 255 } MarketCategory.First = MarketCategory.Armors MarketCategory.Last = MarketCategory.PremiumScrolls MarketCategoryWeapons = { [MarketCategory.Ammunition] = { slots = {255} }, [MarketCategory.Axes] = { slots = {255, InventorySlotOther, InventorySlotLeft} }, [MarketCategory.Clubs] = { slots = {255, InventorySlotOther, InventorySlotLeft} }, [MarketCategory.DistanceWeapons] = { slots = {255, InventorySlotOther, InventorySlotLeft} }, [MarketCategory.Swords] = { slots = {255, InventorySlotOther, InventorySlotLeft} }, [MarketCategory.WandsRods] = { slots = {255, InventorySlotOther, InventorySlotLeft} } } MarketCategoryStrings = { [0] = 'All', [1] = 'Armors', [2] = 'Amulets', [3] = 'Boots', [4] = 'Containers', [5] = 'Decoration', [6] = 'Food', [7] = 'Helmets and Hats', [8] = 'Legs', [9] = 'Others', [10] = 'Potions', [11] = 'Rings', [12] = 'Runes', [13] = 'Shields', [14] = 'Tools', [15] = 'Valuables', [16] = 'Ammunition', [17] = 'Axes', [18] = 'Clubs', [19] = 'Distance Weapons', [20] = 'Swords', [21] = 'Wands and Rods', [22] = 'Premium Scrolls', [255] = 'Weapons' } function getMarketCategoryName(id) if table.haskey(MarketCategoryStrings, id) then return MarketCategoryStrings[id] end end function getMarketCategoryId(name) local id = table.find(MarketCategoryStrings, name) if id then return id end end MarketItemDescription = { Armor = 1, Attack = 2, Container = 3, Defense = 4, General = 5, DecayTime = 6, Combat = 7, MinLevel = 8, MinMagicLevel = 9, Vocation = 10, Rune = 11, Ability = 12, Charges = 13, WeaponName = 14, Weight = 15 } MarketItemDescription.First = MarketItemDescription.Armor MarketItemDescription.Last = MarketItemDescription.Weight MarketItemDescriptionStrings = { [1] = 'Armor', [2] = 'Attack', [3] = 'Container', [4] = 'Defense', [5] = 'Description', [6] = 'Use Time', [7] = 'Combat', [8] = 'Min Level', [9] = 'Min Magic Level', [10] = 'Vocation', [11] = 'Rune', [12] = 'Ability', [13] = 'Charges', [14] = 'Weapon Type', [15] = 'Weight' } function getMarketDescriptionName(id) if table.haskey(MarketItemDescriptionStrings, id) then return MarketItemDescriptionStrings[id] end end function getMarketDescriptionId(name) local id = table.find(MarketItemDescriptionStrings, name) if id then return id end end MarketSlotFilters = { [InventorySlotOther] = "Two-Handed", [InventorySlotLeft] = "One-Handed", [255] = "Any" } MarketFilters = { Vocation = 1, Level = 2, Depot = 3, SearchAll = 4 } MarketFilters.First = MarketFilters.Vocation MarketFilters.Last = MarketFilters.Depot function getMarketSlotFilterId(name) local id = table.find(MarketSlotFilters, name) if id then return id end end function getMarketSlotFilterName(id) if table.haskey(MarketSlotFilters, id) then return MarketSlotFilters[id] end end