/* The MIT License * * Copyright (c) 2010 OTClient, https://github.com/edubart/otclient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include "menustate.h" void MenuState::onEnter() { m_background = g_textures.get("background.png"); m_background->enableBilinearFilter(); UIContainerPtr mainMenuPanel = UILoader::loadFile("ui/mainMenu.yml")->asUIContainer(); UIButtonPtr button = boost::static_pointer_cast(mainMenuPanel->getChildById("exitGameButton")); button->setOnClick(boost::bind(&MenuState::onClose, this)); button = boost::static_pointer_cast(mainMenuPanel->getChildById("enterGameButton")); button->setOnClick(boost::bind(&MenuState::enterGameButton_clicked, this)); button = boost::static_pointer_cast(mainMenuPanel->getChildById("infoButton")); button->setOnClick(boost::bind(&MenuState::infoButton_clicked, this)); button = boost::static_pointer_cast(mainMenuPanel->getChildById("optionsButton")); button->setOnClick(boost::bind(&MenuState::optionsButton_clicked, this)); } void MenuState::onLeave() { } void MenuState::onClose() { g_engine.stop(); } bool MenuState::onInputEvent(const InputEvent& event) { return false; } void MenuState::onResize(const Size& size) { } void MenuState::render() { // render background static Size minTexCoordsSize(1240, 880); const Size& screenSize = g_graphics.getScreenSize(); const Size& texSize = m_background->getSize(); Size texCoordsSize = screenSize; if(texCoordsSize < minTexCoordsSize) texCoordsSize.scale(minTexCoordsSize, KEEP_ASPECT_RATIO_BY_EXPANDING); texCoordsSize = texCoordsSize.boundedTo(texSize); Rect texCoords(0, 0, texCoordsSize); texCoords.moveBottomRight(texSize.toPoint()); g_graphics.drawTexturedRect(Rect(0, 0, screenSize), m_background, texCoords); } void MenuState::enterGameButton_clicked() { UIWindowPtr window = boost::static_pointer_cast(UILoader::loadFile("ui/enterGameWindow.yml")); window->getParent()->lockElement(window); UIButtonPtr button = boost::static_pointer_cast(window->getChildById("cancelButton")); button->setOnClick([] { UIWindowPtr window = boost::static_pointer_cast(UIContainer::getRootContainer()->getChildById("enterGameWindow")); window->getParent()->unlockElement(); window->destroy(); }); button = boost::static_pointer_cast(window->getChildById("okButton")); button->setOnClick(boost::bind(&MenuState::enterGameWindowOkButton_clicked, this)); } void MenuState::infoButton_clicked() { UIWindowPtr window = boost::static_pointer_cast(UILoader::loadFile("ui/infoWindow.yml")); window->getParent()->lockElement(window); UIButtonPtr button = boost::static_pointer_cast(window->getChildById("okButton")); button->setOnClick([] { UIWindowPtr window = boost::static_pointer_cast(UIContainer::getRootContainer()->getChildById("infoWindow")); window->getParent()->unlockElement(); window->destroy(); }); } void MenuState::enterGameWindowOkButton_clicked() { UIContainerPtr enterGameWindow = boost::static_pointer_cast(UIContainer::getRootContainer()->getChildById("enterGameWindow")); std::string accountName = boost::static_pointer_cast(enterGameWindow->getChildById("accountNameTextEdit"))->getText(); std::string password = boost::static_pointer_cast(enterGameWindow->getChildById("passwordTextEdit"))->getText(); m_protocolLogin = ProtocolLoginPtr(new ProtocolLogin); m_protocolLogin->login(accountName, password); } void MenuState::optionsButton_clicked() { UIWindowPtr window = boost::static_pointer_cast(UILoader::loadFile("ui/optionsWindow.yml")); window->getParent()->lockElement(window); UIButtonPtr button = boost::static_pointer_cast(window->getChildById("okButton")); button->setOnClick([] { UIWindowPtr window = boost::static_pointer_cast(UIContainer::getRootContainer()->getChildById("optionsWindow")); window->getParent()->unlockElement(); window->destroy(); }); }