/* * Copyright (c) 2010-2013 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef UIMINIMAP_H #define UIMINIMAP_H #include "declarations.h" #include class UIMinimap : public UIWidget { public: UIMinimap(); void drawSelf(Fw::DrawPane drawPane); bool zoomIn() { return setZoom(m_zoom+1); } bool zoomOut() { return setZoom(m_zoom-1); } bool setZoom(int zoom); void setMinZoom(int minZoom) { m_minZoom = minZoom; } void setMaxZoom(int maxZoom) { m_maxZoom = maxZoom; } void setCameraPosition(const Position& pos); void setCross(bool enable) { m_crossEnabled = enable; } void followCreature(const CreaturePtr& creature); Point getPoint(const Position& pos); Position getPosition(const Point& mousePos); Position getCameraPosition(); CreaturePtr getFollowingCreature() { return m_followingCreature; } int getMinZoom() { return m_minZoom; } int getMaxZoom() { return m_maxZoom; } int getZoom() { return m_zoom; } bool getCross() { return m_crossEnabled; } float getScale() { return m_scale; } protected: virtual void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode); private: Rect m_mapArea; bool m_crossEnabled; CreaturePtr m_followingCreature; Position m_cameraPosition; float m_scale; int m_zoom; int m_minZoom; int m_maxZoom; }; #endif