/* The MIT License * * Copyright (c) 2010 OTClient, https://github.com/edubart/otclient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef UIELEMENTSKIN_H #define UIELEMENTSKIN_H #include #include #include #include #include class UIElement; class UIElementSkin { public: UIElementSkin(const std::string& name, UI::ElementType elementType) : m_name(name), m_elementType(elementType) { } UIElementSkin() : m_elementType(UI::Element) { } virtual ~UIElementSkin() { } /// Load the skin from a FML node virtual void load(OTMLNode* node); /// Apply the skin to an element virtual void apply(UIElement *element); /// Draw the skinned element virtual void draw(UIElement *element); const std::string& getName() const { return m_name; } const Size& getDefaultSize() const { return m_defaultSize; } UI::ElementType getElementType() const { return m_elementType; } ImagePtr getDefaultImage() const { return m_defaultImage; } FontPtr getFont() const { return m_font; } Color getFontColor() const { return m_fontColor; } protected: ImagePtr loadImage(OTMLNode* node); FontPtr loadFont(OTMLNode* node); private: std::string m_name; UI::ElementType m_elementType; Size m_defaultSize; ImagePtr m_defaultImage; FontPtr m_font; Color m_fontColor; }; typedef boost::shared_ptr UIElementSkinPtr; #endif // UIELEMENTSKIN_H