/* * Copyright (c) 2010-2012 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef COORDSBUFFER_H #define COORDSBUFFER_H #include "vertexarray.h" class CoordsBuffer { public: void clear(); // no texture void addRect(const Rect& dest); void addBoudingRect(const Rect& dest, int innerLineWidth); // textured void addRect(const Rect& dest, const Rect& src); void addRepeatedRects(const Rect& dest, const Rect& src); void cacheVertexArrays(); float *getVertices() const { return m_vertices.vertices(); } float *getTextureCoords() const { return m_textureCoords.vertices(); } int getVertexCount() const { return m_vertices.vertexCount(); } int getTextureCoordsCount() const { return m_textureCoords.vertexCount(); } private: DataBuffer m_destRects; DataBuffer m_srcRects; VertexArray m_vertices; VertexArray m_textureCoords; Boolean m_updateCache; }; #endif