/* * Copyright (c) 2010-2013 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef PARTICLEAFFECTOR_H #define PARTICLEAFFECTOR_H #include "declarations.h" #include class ParticleAffector : public stdext::shared_object { public: ParticleAffector(); void update(float elapsedTime); virtual void load(const OTMLNodePtr& node); virtual void updateParticle(const ParticlePtr&, float) {} bool hasFinished() { return m_finished; } protected: bool m_finished, m_active; float m_delay, m_duration; float m_elapsedTime; }; class GravityAffector : public ParticleAffector { public: void load(const OTMLNodePtr& node); void updateParticle(const ParticlePtr& particle, float elapsedTime); private: float m_angle, m_gravity; }; class AttractionAffector : public ParticleAffector { public: void load(const OTMLNodePtr& node); void updateParticle(const ParticlePtr& particle, float elapsedTime); private: Point m_position; float m_acceleration, m_reduction; bool m_repelish; }; #endif