/* * Copyright (c) 2010-2013 OTClient * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "particle.h" #include "particleemitter.h" #include "particlesystem.h" #include #include #include "particlemanager.h" ParticleEmitter::ParticleEmitter() { m_position = Point(0, 0); m_duration = -1; m_delay = 0; m_burstRate = 1; m_burstCount = 32; m_currentBurst = 0; m_elapsedTime = 0; m_finished = false; m_active = false; } void ParticleEmitter::load(const OTMLNodePtr& node) { for(const OTMLNodePtr& childNode : node->children()) { // self related if(childNode->tag() == "position") m_position = childNode->value(); else if(childNode->tag() == "duration") m_duration = childNode->value(); else if(childNode->tag() == "delay") m_delay = childNode->value(); else if(childNode->tag() == "burst-rate") m_burstRate = childNode->value(); else if(childNode->tag() == "burst-count") m_burstCount = childNode->value(); else if(childNode->tag() == "particle-type") m_particleType = g_particles.getParticleType(childNode->value()); } if(!m_particleType) stdext::throw_exception("emitter didn't provide a valid particle type"); } void ParticleEmitter::update(float elapsedTime, const ParticleSystemPtr& system) { m_elapsedTime += elapsedTime; // check if finished if(m_duration > 0 && m_elapsedTime >= m_duration + m_delay) { m_finished = true; return; } if(!m_active && m_elapsedTime > m_delay) m_active = true; if(!m_active) return; int nextBurst = std::floor((m_elapsedTime - m_delay) * m_burstRate) + 1; const ParticleType *type = m_particleType.get(); for(int b = m_currentBurst; b < nextBurst; ++b) { // every burst created at same position. float pRadius = stdext::random_range(type->pMinPositionRadius, type->pMaxPositionRadius); float pAngle = stdext::random_range(type->pMinPositionAngle, type->pMaxPositionAngle); Point pPosition = m_position + Point(pRadius * std::cos(pAngle), pRadius * std::sin(pAngle)); for(int p = 0; p < m_burstCount; ++p) { float pDuration = stdext::random_range(type->pMinDuration, type->pMaxDuration); // particles initial velocity float pVelocityAbs = stdext::random_range(type->pMinVelocity, type->pMaxVelocity); float pVelocityAngle = stdext::random_range(type->pMinVelocityAngle, type->pMaxVelocityAngle); PointF pVelocity(pVelocityAbs * std::cos(pVelocityAngle), pVelocityAbs * std::sin(pVelocityAngle)); // particles initial acceleration float pAccelerationAbs = stdext::random_range(type->pMinAcceleration, type->pMaxAcceleration); float pAccelerationAngle = stdext::random_range(type->pMinAccelerationAngle, type->pMaxAccelerationAngle); PointF pAcceleration(pAccelerationAbs * std::cos(pAccelerationAngle), pAccelerationAbs * std::sin(pAccelerationAngle)); ParticlePtr particle(new Particle(pPosition, type->pStartSize, type->pFinalSize, pVelocity, pAcceleration, pDuration, type->pIgnorePhysicsAfter, type->pColors, type->pColorsStops, type->pCompositionMode, type->pTexture)); system->addParticle(particle); } } m_currentBurst = nextBurst; }